Molda Posted November 13, 2011 Share Posted November 13, 2011 (edited) It would be great if someone could make a mod, that will show enemy / NPC names from bigger distance when pointing mouse cursor over them. Because right now, there is often no way to determine if the NPC is friendly or enemy. And you dont want to shoot friendly NPC who could give you sidequest etc. (Red dots show only if you are close and they see you) So you have to save everytime, go see if he is friendly or not, then load and then shoot. Also i've read, that the construction set for making mods is not yet available, does someone know where it will be available? Edited November 13, 2011 by Molda Link to comment Share on other sites More sharing options...
Ozisl Posted November 13, 2011 Share Posted November 13, 2011 Yea, I have a hard time sometimes when I stalk someone and don't know if I should loose an arrow into their skull. But to avoid being annoying, it should only work when zoomed in with the archery perk, and should be based off a skill. Link to comment Share on other sites More sharing options...
Molda Posted November 13, 2011 Author Share Posted November 13, 2011 Yeah it could be as a part of some perk, but whatever, the important is to see this happen no matter how it will be made :D Link to comment Share on other sites More sharing options...
InvaderQ Posted November 13, 2011 Share Posted November 13, 2011 I'd also like to see this! Link to comment Share on other sites More sharing options...
Brisea Posted November 15, 2011 Share Posted November 15, 2011 I too would like to see this! Link to comment Share on other sites More sharing options...
MafiaInferno Posted November 18, 2011 Share Posted November 18, 2011 I agree, would be a very useful mod Link to comment Share on other sites More sharing options...
AtlasS Posted November 18, 2011 Share Posted November 18, 2011 I however would NOT like this, names may block out the few pixels you can see of a character at range and having it as a perk means more to the debate of "I wanz moar purk poinz" However, this is a nice concept. and perhaps using the already semi-intrusive compass one could have the "target" appear as Orange(for enemy that cant see you) or blue(for ally that cant see you) when you have a nooked arrow Link to comment Share on other sites More sharing options...
DeadxPixels Posted November 18, 2011 Share Posted November 18, 2011 I however would NOT like this, names may block out the few pixels you can see of a character at range and having it as a perk means more to the debate of "I wanz moar purk poinz" However, this is a nice concept. and perhaps using the already semi-intrusive compass one could have the "target" appear as Orange(for enemy that cant see you) or blue(for ally that cant see you) when you have a nooked arrow How would it block it out? Target names appear just under the compass, and targeting is in the center of the screen... I usually then just sneak up and assassinate them, but I think this would make things easier. Link to comment Share on other sites More sharing options...
Kairo29 Posted November 18, 2011 Share Posted November 18, 2011 +1. Could use either name tag when zoom with eagle eye or some other appropriate perk, or instantly show red marker when I'm aimed at enemy target on my compass. It sucks that enemies have to see you before you can keep track of them sometimes. Sounds like an easy enough fix. (But what do I know lol I can't mod...yet) Link to comment Share on other sites More sharing options...
Ohls Posted December 1, 2011 Share Posted December 1, 2011 I would love to see this mod Link to comment Share on other sites More sharing options...
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