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Attachments visible on NPC in CK but not in-game?


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So here's my NPC. He's a Gen1 Synth with the Gen2 attachments, as seen in Actor 'EncSynth02Template'. I wanted him to have no head-back, so duplicated the Object Mod (OMOD) called 'synth_rubber_Head1', which uses the model called 'G2Skin_Head1.nif'. I also modified the texture on it, so that the back head mesh has an Alpha that makes it invisible. I called that one 'G2Skin_Head2.nif', etc.

 

The hat he's wearing is a non-playable dupe of the basic Worn Fedora.

 

So my problem is, this guy's face shows up in the CK, but for some reason it's not there when I test out my cell in-game.

 

Any ideas as to why this might be?

 

 

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