Seliet Posted June 23, 2016 Share Posted June 23, 2016 (edited) Okay so I'm sitting here with the newest version of FNVEdit, trying to add Project Nevada 2.5 support to helmets from A.D.A.M. 4.1 (The unofficial update made by another modder well before PN-2.5 came out), well I'm not experienced with this at all and decided this'd be fun to try to do as my first foray into modding. Now in my fool errand I discovered this handy dandy tutorial. Now see this would all be well and good, except I have reached Step 5, where according to this ancient tut is where I'd add the ADAM Main esp as a master for my new patch. All good so far, right-click etc. Now the problem comes where it calls for right-clicking FormID List of the new esp and selecting add. Now if you noticed at the time the tutorial was made it was as simple as selecting Add and it'd give you a new Null reference to edit from there. Well in this new FNVEdit instead there's this troublesome little arrow with the Add option, under which is FLST Form ID, which when selected DOES NOT create a Null reference to edit instead it brings up the box in the attached image. So I guess what I'm getting at is, wtf do I do now? Does anyone know? Does anyone have a link to a more up-to-date tutorial? Any help will earn you my eternal gratitude, and hopefully lead to a sexy new compatibility patch for A.D.A.M. and Project Nevada in anno domini 2016 Edited June 23, 2016 by Seliet Link to comment Share on other sites More sharing options...
Seliet Posted June 23, 2016 Author Share Posted June 23, 2016 NVM figured out what was wrong Link to comment Share on other sites More sharing options...
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