Micko Posted December 15, 2007 Share Posted December 15, 2007 What fancy custom spells have you made for your self healing? I'm pretty happy with how my latest works. 75 restore health for 3 secs 80 restore fatigue for 2 secs invisibility for 5 secs 50% shield for 35 secs Costs about 200 magicka with vanilla spells. The few secs of invis turns it into a real life saver when you're outnumbered and hurting bad. Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted December 16, 2007 Share Posted December 16, 2007 For Healing, none. My character chose The Lord as a birthsign. The funky thing about the Blood of the North lesser power that you receive with it is the fact that it ignores armor. It works just as good with an awkward set of Heavy Armor as it does while naked. Problem is, of course, is your Restoration skill never increases if you rely on it. It's a power, not a spell. My favorite character is Stealth-based, but isn't going to be wholly unfair when it comes to sneaking or whatnot. My custom Invisibility spell for the character lasts only 5 seconds: just enough to hop from shadow to shadow (hence the name 'Shadowjump'). I like the names I attach to various enchanted gear than the spells I craft. A pair of Green Velvet Shoes gets Water Walking and a name of "Bewitching Slippers" because allow the wearer to float instead of sink (should they be tossed into a lake) as well as being quite attractive. Link to comment Share on other sites More sharing options...
Faivon Posted December 16, 2007 Share Posted December 16, 2007 Freeze CellTarget5 Frost Damage for 4 secParalyze for 1 sec Cast it to any foe that is not resisting paralyze and they get freeze to death! without being able to move! (cast it again if he wakes up or bash him up when he's lying on the floor!) Link to comment Share on other sites More sharing options...
WoogieMonster Posted December 16, 2007 Share Posted December 16, 2007 I do not have a custom spell for healing myself. I do have two other spells that I am very proud of. (Night) Mother's Embrace:Restore health 100pts for 2 secondsFortify strength 100pts for 60 secondsReflect Damage 10 for 60 seconds I use that on Shadowmere or whatever other npc i have to escort or protect. And because I am on a personal crusade to ensure Sithis has a steady flow of souls, I also have an assassination spell: Black Hand:Paralyze for 10 seconds on touchDamage health 100pts for 10 seconds on touch. There are some creatures that I can not kill with it, but it hurts them bad enough that they are not much of a threat. And I did make the mistake of trying it on a Nether Lich, thankfully he did not attack me, he just summoned a zombie and I had time to wake up and draw my blade. Link to comment Share on other sites More sharing options...
GenghisKhanIT Posted December 19, 2007 Share Posted December 19, 2007 I do not care very much about healing spells, since I found alchemy much better during tough fights. I usually use them between fights or, better, I wait. :thumbsup: Other nice spells I have created: - SoulSteal Drain health on tgt 100pts for 1 sec Soultrap on tgt for 1 sec - Love at first sight Charm on touch 100pts for 2 sec - Colpo di culo (italian for sudden great luck) Fortify Luck on self 100pts for 2 sec - Damning flame (Master Destruction) Vulnerability to magicka on tgt 100% for 4 sec Vulnerability to fire on tgt 100% for 4 sec Fire damage X on tgt for 4 sec Soultrap on tgt for 5 sec(I also apply something similar to my enchanted swords and bows, getting about 30 uses) Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted December 19, 2007 Share Posted December 19, 2007 - SoulSteal Drain health on tgt 100pts for 1 sec Soultrap on tgt for 1 secMy version of the spell: same effects, same name. ;) - Love at first sightCharm on touch 100pts for 2 secFemale character's version: Seductive Kiss. Male character's version: Jedi Mind Trick. - Colpo di culo (italian for sudden great luck) Fortify Luck on self 100pts for 2 secMy version of the same spell: Wager's Warp (odd, though, I use it just before betting on Arena matches, and every time I do so, my combatant loses). Link to comment Share on other sites More sharing options...
WoogieMonster Posted December 19, 2007 Share Posted December 19, 2007 Because it wears off before the match. Link to comment Share on other sites More sharing options...
Rhydderch Hael Posted December 19, 2007 Share Posted December 19, 2007 You telling me that Luck has to be constantly Fortified all throughout the match in order to boost the combatant's level? That any transient changes to Luck during the fight alters the combatant's health levels during the course of that match? I'd figure the smart way to implement the health boost that Luck gives would be either when you place your bet (the convo with the bookie) or the moment you enter the cell (walking through the door). 2 or 3 seconds is enough time to do both. Link to comment Share on other sites More sharing options...
Micko Posted December 20, 2007 Author Share Posted December 20, 2007 Female character's version: Seductive Kiss. Male character's version: Jedi Mind Trick. I call my custom charm "Hypnosis." Link to comment Share on other sites More sharing options...
LoginToDownload Posted December 20, 2007 Share Posted December 20, 2007 Experience suggests that fortify effects don't change the result of GetAV checks in the first place... Link to comment Share on other sites More sharing options...
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