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[Mod Request] Making the Runewright worthwhile/Increasing enchantments per item


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The Runewright adds unique abilities that can be quite powerful but mostly useless in return for THREE slots! Since most armor and weapons are limited to three slots it makes you limited to three enhantments. Is there anyway to increase the amount of enchantments for the weapons and armor? I think there are two ways to make this work in my mind, but educate me if this won't work. We could modify the enchantments so that they only take one slot socket per item. Or we could combine multiple enchantments into one almighty enhantment. Anyone else think of a better way to tackle this? Thanks guys.

 

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Yea.

 

I'd like to justify using all 3 of those slots for effects similar to certain Skills you can't afford to take in the Character Panel because of how your build is setup.

 

For example, runewords that mimic some of the General Skills, or some of the tier 5 Skills like Sunder Armor, etc.

Edited by SirGrimbold
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I know this isn't exactly what you're looking for, but hopefully it will help with what you want. I'm going to start working HoS and while I'm at it I'll look into runewords and see if it is possible to make them like normal runes for you.

 

http://www.nexusmods.com/witcher3/mods/1767/?tab=14&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fwitcher3%2Fajax%2Fmodbugs%2F%3Fid%3D1767%26openreport%3D135935

 

Edit: I'm sorry, but it looks like it is impossible to decrease the amount of rune slots the runewords take up.

Edited by AnbuOps92
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