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Prevent dead NPC's from disappearing?


RoyBatterian

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Does anyone know how to prevent dead NPC's from disappearing?

 

I've run across a problem where some enable parented NPC's meant for a quest keep disappearing before they are enabled. They have no scripts attached, their health is set to 0, they have the no low level processing flag set, and are set to persistent. This is also in an ESM and not an ESP which seems to make a difference.

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Hm, could you maybe make them quest items? I think that prevents them from disappearing, if memory serves. Otherwise you could always try to give them a GameMode script that will make sure they stay enabled, perhaps?

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