RoyBatterian Posted June 25, 2016 Share Posted June 25, 2016 Does anyone know how to prevent dead NPC's from disappearing? I've run across a problem where some enable parented NPC's meant for a quest keep disappearing before they are enabled. They have no scripts attached, their health is set to 0, they have the no low level processing flag set, and are set to persistent. This is also in an ESM and not an ESP which seems to make a difference. Link to comment Share on other sites More sharing options...
Jokerine Posted June 25, 2016 Share Posted June 25, 2016 Hm, could you maybe make them quest items? I think that prevents them from disappearing, if memory serves. Otherwise you could always try to give them a GameMode script that will make sure they stay enabled, perhaps? Link to comment Share on other sites More sharing options...
RoyBatterian Posted June 25, 2016 Author Share Posted June 25, 2016 Ah quest items, OK I will mark them as quest items then. Thanks Jokerine. :) Link to comment Share on other sites More sharing options...
Jokerine Posted June 25, 2016 Share Posted June 25, 2016 Lemme know if it works! :) Link to comment Share on other sites More sharing options...
RoyBatterian Posted June 25, 2016 Author Share Posted June 25, 2016 I'm not in the mood to test that again right now (it's many many hours in) , but I'll let you know the next time I run through it. :D Link to comment Share on other sites More sharing options...
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