Plutoman101 Posted November 14, 2011 Share Posted November 14, 2011 (edited) I've been scanning the ini file and looking for options to tone down everything. I play on a laptop with a M880g Mobility Radeon HD 4200, standard AMD dual-core, 4 gig's of RAM, etc. College laptop - couldn't afford anything else and needed a laptop, so anyone telling me to get a new computer, keep it down please. :) Sort've out of the question. Anyways, what I started with, beyond the low settings (and textures to low) was - iShadowMapResolutionSecondary=512iShadowMapResolutionPrimary=1024--iShadowMapResolution=256 <-- Turned all this shadow stuff down, basically. Considering turning them all off but I'm afraid that'll break immersion more than I'd like. Yes, I don't need extreme graphics to still have immersion - no offense to anyone, I've just seen a lot of comments about how all these textures ingame are so bad and small - they're all too big for me.--iPresentInterval=0 (v-sync, ofc)--iWaterReflectHeight=256iWaterReflectWidth=256 <-- I lowered these - my guess was that it's the texture sizes of the reflections. I'd be grateful for help.bUseWaterDisplacements=1 <-- No idea what this does, no comparable oblivion option.bUseWaterRefractions=0 <-- Flipped this off, water's not as good but it helps somewhat.bUseWaterReflections=1 <-- Not sure what type of performance hit this actually has, I'd like to keep it but I may take it off.bUseWaterDepth=1 <-- I don't want to entirely turn this off, but it may be a future option - water is often my biggest hit. I've also installed the low-rez pack on the nexus that someone added. Any other suggestions to get the maximum performance? It's entirely playable, but I'd like to squeeze every bit I can out of it. The worst bits are any areas with water inside dungeons and anything. Outside is actually pretty smooth, but I'll welcome any suggestions. Edited November 14, 2011 by Plutoman101 Link to comment Share on other sites More sharing options...
GoodfellowGoodspring Posted November 14, 2011 Share Posted November 14, 2011 Your system is high-grade compared to mine, i only have a single core and i can run fine :whistling: Link to comment Share on other sites More sharing options...
Plutoman101 Posted November 14, 2011 Author Share Posted November 14, 2011 Haha. :P It's just the graphics card. Integrated graphics on a laptop is ftl for Skyrim. No ideas? Ah well. I get the most lag inside buildings, seems to be with light sources. If anyone knows anything about how the light sources work and how I could cut back lag with that, I'd appreciate it. I'm wondering if it's the shadows from light sources, therefore requiring me to just disable shadows. Link to comment Share on other sites More sharing options...
Gennoslo Posted November 15, 2011 Share Posted November 15, 2011 Try using Game Booster. its a free program too!using Game Booster Defrag the TESV.exe and the Launcher.exe.then boost click Boost System and Launch game.If you are on windows 7 make sure to shut off themes(go to services and then look for themes) this should improve your experince 10 fold.please tell me how it works.... I use Game Booster on all my games now and it has improved my experience drastically Link to comment Share on other sites More sharing options...
PaladinRider Posted November 15, 2011 Share Posted November 15, 2011 I have a Radeon HD 3670 which in my limited hardware knowledge, is worse than the HD 4200, am I right? I also use Game Booster and I do have to tone my settings down, but I can still play fine. Link to comment Share on other sites More sharing options...
Plutoman101 Posted November 15, 2011 Author Share Posted November 15, 2011 (edited) Already use game booster! :) The HD 4200 is based upon the HD 3400, mostly the HD 3450, but at a slightly higher clock speed. The 3670 is better, I believe, than my card. According to PassMark software... http://www.videocardbenchmark.net/gpu.php?gpu=M880G+with+Mobility+Radeon+HD+4200http://www.videocardbenchmark.net/gpu.php?gpu=Mobility+Radeon+HD+3670 Nearly 3x the difference! Honestly, I'm impressed I can even run the game. I'm mainly looking for some ini tweaks. I've cut my system back to the bare minimum; now it's a matter of what I can get my integrated card to handle. I was all excited for a while and planned on getting a DiY ViDock and rig up an external video card, but then I found I'd be removing my wireless card - and for 50% of the performance (though it still might be a decent deal, it's a future possibility, not a current one). Maybe this summer. Anyways, yeah. I don't necessarily know what all the ini stuff is. One of my biggest issues is a lag around light sources - I've bumped down shadows about as much as they can go - but disabling shadows didn't actually do anything (I'm not entirely sure why?) fInteriorShadowDistance=3000.0000fShadowDistance=2000.0000iShadowMapResolutionSecondary=512iShadowMapResolutionPrimary=1024iShadowSplitCount=2 Thte first two seem pretty self-explanatory, and I believe I'll turn those down. The others - can anyone shed some light on them? iActorShadowCountInt=6iActorShadowCountExt=6 These are listed in the very high section (in the standard skyrim folder inside steam) - they are not listed in my own ini file. Do you think it'd be possible to add them, and set them to 0 - in effect disabling shadows for actors? Probably going to try this. Been scanning the sections for changes, and seeing what is possible to set lower (seeing what changes between low -> medium, medium -> high, etc). There's a heck of a lot of options that aren't clear though. Edit: From what I've gleaned from browsing the web; fInteriorShadowDistance=3000.0000fShadowDistance=2000.0000iShadowMapResolutionSecondary=512iShadowMapResolutionPrimary=1024---iShadowMapResolution=256 Setting the distances to 0, and the resolutions to 1, means (from the 0 distance) that they won't be displayed, and minimally stored in memory (from the resolution). I'll give it a go and report back. Might leave it as 256, turn up the blur, and just block down the distance for interiors because I'm lag-free outside. Edited November 15, 2011 by Plutoman101 Link to comment Share on other sites More sharing options...
fleeingfish Posted November 15, 2011 Share Posted November 15, 2011 I'm working on some similar things as well for mine..... http://www.thenexusforums.com/index.php?/topic/461176-any-more-i-can-do/ Link to comment Share on other sites More sharing options...
Plutoman101 Posted November 16, 2011 Author Share Posted November 16, 2011 Anyone else have any input? I've entirely disabled shadows by setting resolutions to 1 and distances to 0 so they are not rendered. Improved, but not a perfect stable FPS. Anything I might be able to set with regards to lighting? Link to comment Share on other sites More sharing options...
fleeingfish Posted November 16, 2011 Share Posted November 16, 2011 Anyone else have any input? I've entirely disabled shadows by setting resolutions to 1 and distances to 0 so they are not rendered. Improved, but not a perfect stable FPS. Anything I might be able to set with regards to lighting? You disable HDR? Got this from here: http://www.thenexusforums.com/index.php?/topic/457630-disabling-hdr-bloom/page__st__10__gopid__3810840#entry3810840 You can turn HDR off in the Skyrimprefs.ini file. The line you want to change to 0 is close to the last lines: bDoHighDynamicRange=0 (1 by default) If you combine that with the line iRadialBlurLevel=1 You should get nice results, with HDR deactivated... Seem to help a little. Link to comment Share on other sites More sharing options...
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