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Alternative Food Production


Zaayl

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This would be a incredibly simple mod in essence

 

So basically, it would just add a couple buildable things in the food menu that aren't crops, a "Hunters Tent" and a "Fishermans Dock" Each would produce 6 food and you assign a settler to it. As water/crops do, the excess not being used to feed settlers would put meat into the workshop (mirelurk for fishing, various animals for hunting)

 

Struck me as a little odd that there's no food production in the game outside of farming crops.

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The only fishing mod I could find is hidden by the author, do you have a link or is that the one?

 

Well, dang. Any reason giving for the Hiding?

 

Digger's has a Work Station called Settlement Butcher that generates 6 Food. You could use F4Edit to rename it Hunter, like I did.

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The only fishing mod I could find is hidden by the author, do you have a link or is that the one?

 

Well, dang. Any reason giving for the Hiding?

 

Digger's has a Work Station called Settlement Butcher that generates 6 Food. You could use F4Edit to rename it Hunter, like I did.

 

Ill check that one out. And no, no reason given. Could be the whole console mod theft drama. Kind of a "take my ball and go home" childish reaction if you ask me. Nobodies profiting and the thieves don't care, and Bethesda certainly doesn't care about drama taking place on a third party site, only hurts the users and supporters of the mods.

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