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The Elder Scrolls V: Skyrim Insight


ImperialRM

How do you rate Skyrim?  

100 members have voted

  1. 1. Do you like Skyrim generally?

    • Yes, I find it very catching. I lost a lot of hours playing to it. It beats Morrowind.
    • I don't know, I can't get catched enough, Morrowind was better.
    • No, I got disappointed even this time, first with Oblivion, and now with Skyrim.
    • I don't know, since I didn't played Skyrim yet.
  2. 2. Do you think that Skyrim was overrated?

  3. 3. The major flaw of the game? (Mutiple answers)

    • Stability (Did it crashed on you at least once?)
    • Performance (Any lag?)
    • Aestethics (Did somebody noticed the textures?)
    • Quests (I found some quests.. boring and without sense)
    • 3D Design (Nordic houses are awesome)
      0
    • Lore (Meh, I feel sorry for the Blades)
    • Interface ('Consolization' anyone?)
    • Steam (???)
    • Mods (I'm joking)
    • I don't like the game.
      0


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36 hours played so far. Best game ever IMO and I love it. Even the "flaws" are not as bad as some would make out, at least not for me. The main problem I have with the interface is it often selects the wrong speech option when I talk to someone. Haven't gotten into a game this much since Fallout 3 and I doubt I will put it down anytime soon. My gf is already pissed at me for playing so much and she doesn't even live near me.
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Interface could be a lot better in regards to inventory management. Otherwise interface is fine and easy to work with.

 

Only other thing for me is the difficulty. Im playing on Master and finding it really quite easy. I make sure to load myself with the best gear and use sneak a lot, maybe thats why.

 

Also the uncertainty of the level scaling system is confusing.

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I got back from vacation and found Skyrim waiting on my doorstep at about 10AM. It is now getting dark out and I really didn't notice how much time had passed. I'm not sure I'm entirely sold on some of the mechanics, like the way the camera controls work, but I'm already going nuts in fantasy-land. It might be my imagination, but I'm reasonably sure Skyrim runs better on my system than Oblivion, Fo3, and FoNV do. I love the game; no crashes or glitches I've seen yet.

 

The interface, though... it makes my brain hurt. I mouse over a menu option and it clicks the one above or below it. I scroll to highlight a menu option then click on it... and it still clicks the wrong one. I've already started saving the game before every conversation or barter session because I can't be sure I won't screw up a dialogue tree or sell something I want to keep. Making E the action key for opening containers and swapping it to Tab for closing containers while swapping E to grab item while looking in said container's contents... I'm not sure who came up with that idea, but it's stupid. And where the *censored* is the "settings" item in the main frakking menu?! Why do I need to load a save every single time I want to change volume levels or keybinds? Note to Bethesda: this is not an area of design that an experienced and critically-acclaimed game developer should be dropping the ball on! :wallbash:

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I like the game and have not come across the significant problems that some others have. My machine does not really meet the recommended requirements (close, but the CPU and graphics card are both slightly weak) and yet runs at a decent framerate on Ultra, which looks gorgeous. I do not have a huge monitor (22" I think) so the resolution isn't obscene but I really do not see the issues people are having with the game looking ugly. Some rock textures are surprisingly rough, but I'd say 97% of what I see is beautiful. I have also been fortunate enough to not have frequent crashes, just one CTD and one weird freeze, which is of course annoying but sadly is pretty darn good for a modern vanilla PC game, particularly from Bethesda. My main complaint would be the interface, which is awkward, counterintuitive and rather unresponsive. I'm not usually one to bleat about console vs PCs or things of that nature, and I don't really care if a game is a console port or not, so long as it's good and enjoyable. The interface, however, does bother me, because it very clearly is not suited to people used to keyboard and mouse combos in RPGs and is blatantly Bethesda not even thinking about the PC audience. That's aggravating and insulting, and while I am sure it will be tweaked in the not-too-distant future, it betrays a rather poor attitude toward customers Bethesda already irritated by asking them to pay far more than normal for a PC version of a game they clearly have not spent any extra time or resources tailoring to the platform.

 

Long story short - good game with some avoidable headaches that should have been caught long before now. Still a very worthwhile experience.

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I had to pick a 'flaw' but frankly, even the interface I cannot complain over too much. The keyboard is really the way to go with it, with only some odd 'are you sure' menu pops that should have had a button confirmation. Skyrim is an awesome integration of the RPG genre, with exceptional NPC storytelling and very immersive gameplay. Yes, I've had crashes (Bonechill pasage the worst), but nowhere near as often as F3 or FNV (or Oblivion for that matter!). Textures are great for what they convey (when is the last time you put your eye up to a tree IRL for its aesthetics?). Lore? They are clearly doing their best to integrate lore while maintaining the feel of the passage of time and the weight of history (It is 200 years since Oblivion after all). There is so much to it, it is hard to convey in words.

 

Tirick

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