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Dragons^3


Barlas

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Ok, I enjoy the hell out of fighting dragons. Already slain about 17 on my Thief-character. (Bows and shouts to get attention, melee to death when grounded)

 

Now, what I am going to try my best at, is to increase the number of random dragon spawns.

 

Whatever the current equation, or whatever is for the amount of dragons at any given time, or their rate of spawn, or whatever, I'm going to add an exponent of 3 on it.

 

Why 3? Because I've played three Elderscrolls games. Skyrim, Oblivion, and Morrowind.

 

Now I want to know, is who would enjoy this a lot like I would?

 

Also, I'm hoping to see if I can make custom shouts. Would love a shout that summons a few undead to attack my enemies, or something.

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The problem with dragons is that they get owned by almost everything. Bears, saber cats, and specially mammoths and their boyfriends, the giants.

At least 3 dragons i didn't have to kill by myself. A dragon flying above in the sky should be a terrifying sight. Instead you wonder if you have enough cap to carry its loot.

I'm ok with the quantity. I just think they should be the most powerful creatures around.

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I agree, they are pretty hard for low levels, but after a while, they're push-overs, and I can't even begin to describe how much I hate dragons getting beat up by Trolls, it's just ridiculous. Dragons are supposed to be the supreme creatures, the ones who ruled the world before the Gods helped Humans to overthrow them.

 

I know one thing for sure, the moment that CS is out, I'm going right to the Base-Dragon variables and making them a hell of a lot stronger. Akatosh didn't choose the form of a dragon because they look cool. They are the image of invincibility, power and wisdom. They should be able to walk over anything with little-to-no effort.

 

Getting beaten by a Tiger is just... unacceptable. :dry:

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If their chance to spawn is < 1 be sure to not just put an exponent on that value. It will not do what you want...

 

Don't worry, we're not stupid enough to make a mistake like that. Anyway, even if I managed to, I always test my mods several times after I make a big change.

Edited by Vaktus
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I agree, they are pretty hard for low levels, but after a while, they're push-overs, and I can't even begin to describe how much I hate dragons getting beat up by Trolls, it's just ridiculous. Dragons are supposed to be the supreme creatures, the ones who ruled the world before the Gods helped Humans to overthrow them.

 

I know one thing for sure, the moment that CS is out, I'm going right to the Base-Dragon variables and making them a hell of a lot stronger. Akatosh didn't choose the form of a dragon because they look cool. They are the image of invincibility, power and wisdom. They should be able to walk over anything with little-to-no effort.

 

Getting beaten by a Tiger is just... unacceptable. :dry:

 

 

Players must be able to kill dragons so they can't be too powerful, but they need to stop being butchered by every stupid creature out there.

And how many dragon types are there? I saw frost dragon and the regular fire breath ones. They need more types. Shock, poison. I know it's not realistic for dragons to spit thunders, but variety would be good.

And different textures. I mean really different textures.

I'm sure a dragon overhaul will be very popular among the modder community.

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Theyrr all the same size which i hate. I want a massive ass super dragon once in a while. And maybe 2 or 3 small ones working together. But mostly a massive one.

 

I will most likely be including giant "Boss" dragons in my eventual True Dragon Apocalypse/Invasion mod, if the dragon NPCs' scripts don't make a fuss over the size difference.

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