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Co0n

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  1. Hey guys! I recently installed Dawnguard and became a vampire, and now if I use the showracemenu command, my breton is an argonian in the menu. I have the breton racial abilities and stuff, but in the menu my char is indicated as argonian. I can't change the lipcolor anymore and the face has a fixed darknes. changing the skintone only effects the body, not the face :-/ I figured out, that setting my race back to breton (from bretonvampire) fixes the racemenu bugs, but I stay vampire and all the dawnguard vampires stay friendly aswell (althoug I don't know if this results in bugs lateron, I dont want to risk that ;-) ) Is there anything I can do about that? loadorder: http://i.imagebanana.com/img/cefo4tal/thumb/loadorder.jpg Here is the BOSS output: (looks fine) I'm using the latest SKSE.
  2. Hey there! It's very strange that you can not block with 1H Weapon + Spel or 2 1H Weapons. The problem is the use of the right mouse button for the left hand. But is it possible to have a separate button bound to the block functionality so it even works with 2 Weapons? Should be possible somehow, I believe in the awesome modding community :D
  3. Is there a mod that makes changes to all skill perks at once? I think most of the perks are not very exciting/balanced, but I don't want to install 20 mods for that. Any solutions here?
  4. Hey everybody! I created completely new underwear meshes for UNP female bodies, but I'm struggling to get them ingame. Yes, I know there are a lot of diffrent tutorials out there, but still I don't seem to get it. Here is how far I am: I have a .max file for the light body and one for the heavy body. (femalebody_0/1.max) The mesh is fitted for both bodies. Since this point, most of the tutorials are telling me to do the same, just fit both meshes to the body. But than some are using some fancy plugins, others are doing stuff with some skin envelopes, I'm really confused here! What do I have to do now with my meshes? I could just export them to nifskope, but I'm not sure if I missed something. And does anything have changed since the construction kit is here? Please someone help me :)
  5. Is there a tutorial on how to set weight for newly created armor and clothing?
  6. What is it? With release of the Construction KIt, this should be a peace of cake for our modders around here. What I am talking about is adding the legendary panther and companion of Drizzt Do'Urden to the game. Guenhwyvar is a spectral animal in the form of a panther who serves everybody possessing it's onyx panther statue. Guenhwyvar once was in possession of an evil drow wizard, but then Drizzt took the statue from his dead body. Drizzt and Guenhwyvar are fighting for the good and the nature and serve (both of them) the goddess Mielikki (http://en.wikipedia.org/wiki/Mielikki) A little impression: http://pyreaus.com/image_news/drizzt_guenhwyvar_courage_todd_lockwood_sm.png Guenhwyvar can't stay in our world as long as she wants, only a few hours. Afterwards she returns to her astral home to rest and wait for her master to call her again. Heavy injury may shorten the time she can stay and longers the time she needs to recover. What this mod should add! - The black panther Guenhwyvar - A black Onyx Statue to summon Guenhwyvar [optional] a short questline to get the statue. // Co0n
  7. Hey there! I'm creating new underwear for UNP female bodies right now, but there is a tiny little problem: I am freeking bad at creating textures (means: don't expect more than a solid color) :-( Is there anybody who'd like to create the textures needed? You can see a wip picture here: http://skyrim.nexusmods.com/imageshare/image.php?id=40782 The panty is done so far. (added some ribbons now, you can't see them on the screenshot) The bra will be done by tomorrow. Would be really awesome if somebody helps me with that ;-) Greetings, Co0n
  8. Hey there! I changed some stuff of a body model and therefore used a mirror in 3ds max to keep both sides identically. Therefore I just deleted the left part and replaced it with the mirror. Now I have a verry ugly line just in the middle, and I have no idea how I get rid of that and how I have to prepare the model for skyrim. Anybody interested in having a look can download the 3ds file here: co0n.de/bikini.rar Thanks for any help :) // Co0n
  9. Did I just understand you correctly? I'm mentally between 12 and 16 years old because female characterrs in my game are decently protected and doesn't have boobs all over the place? Nope.
  10. I totaly agree with you! But the community does not want realistic armor and bodies it seems.... My hope goes with UNP bodies which doesnt has super big watermellon boobs.. The author created some very nice bodies there. I think there will come some really realistic armor.. For CBBE I dont expect that, since the body is a porn barbie doll model :-/
  11. Hey there! I spent a couple of hours making a concept of a variation of this mod: http://skyrim.nexusmods.com/downloads/file.php?id=1040 I wanted to have at least a little more protection on the arms and the legs and some underwear so the character is not competely naked below. Used here is UNP female bodies. http://img6.imagebanana.com/img/kghpmmf6/thumb/Armor.jpg Basicly it's the same, but I added a long leather glove to cover the sword-arm and added some leather pants. Both, the glove and the pants, have a little lace where they end in the style of medieval clothing. (like here somehow: http://www1.mayvilleschools.com/Brander/Assets/elizabeth%201.jpg) The belts around the arm and the legs could hold a little dagger or something like that. This concept is supposed to fit Mage/Fighter Characters who don't want to wear heavy armor but still need at least 'some' protection. Since it's only a concept, there is still a lot of change possible and I'd like to hear what you people think about it. I don't have any permission of the authors of the original mods yet. Unfortunately, I am not able to create meshes or edit them :-/ If someone would agree to actually realize that concept I would ask the authors for permitions of course. // Co0n
  12. Would be nice to have a separate key for blocking attacks. It just doesn't make sence that a character wielding 2 swords is not able to block. (This should even be better at blocking than a 1 handed block!) When I created my character I wanted to make him a master of 2 handed battle, but not the berserk style it currently is in Skyrim (no block, just kill your oponent faster than he can kill u) This would give the game a more tactical feel and also would change a Battlemage character to what he should be. It's simply annoying to switch between spells and shield all the time with that bad interface. You should be able to have a spell in the left hand, a mace/axe/sword in the right hand and still be able to block attacks.
  13. Ah nice -.- The steam supportwebsite says, that errorcode 51 means that another programm is disturbing steam... I pasted the new ini and now it works just fine again, thank you!
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