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Less Biped Slots then Fallout and Oblivion?


uglykidcid

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Don't get me wrong, I have had a lot of fun playing Skyrim so far and many things about it are much better than the previous games but I have a huge bone to pick with them using only one biped slot for shirts and pants and apparently you can only equip one ring at a time too. Modders love to make and then mix and match outfits so for me as primarily a weapons and armor modder this really sucks. With Fallout they added all those body slots which rocked in my opinion but it looks like those are gone too.

 

I used the FalloutEditor to open up the Skyrim.esm but I realized that Skyrim is using different formats and the editor does not recognize them so I cannot tell what or how it uses slots but clothing looks one piece to me with armor add-ons.

 

I do kwow that the new outfits are supposed to work something like VORB so that they stretch out over the skeleton instead of using a mesh. I guess that should make BBB really easy.

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I didn't think Fallout had that many clothing slots...

 

Anyways, we'll have to see what's available when the mod tools come out. Even Fallout's system had a lot of options once people got into the code.

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