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Almost Finished Mod, need feedback/idea's


ShylaEighteen

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so i saw ghost in a shell the other day and wondered why their isn't more helpful wine's in oblivion. i have already made a mod with a new building, a new npc/shop keep with full shop keep ai . i'm just wondering if anyone has any idea's of what kind of wine's/beers or whatever should be added, i.e. what some wine's should be named, the cost, the date of production, and also the effects it has on the person who consumes it. also does anyone know how to put wine bottle's in those cross wine shelves. another point of this topic is to see if people think it's a good idea (10) or a dumb idea (0) on a scale of one to ten of coarse.
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Absolutely fine. Why ask other people? Wine in small doses is good for you. In large doses is not good although you may not notice this until the next day. Make your wines accordingly - have spritzers (wine and water) that are less toxic. In terms of names, that's up to you. You can use Tamriel's provinces perhaps - Elsweyr Elixir, High Rock Hock, Skyrim Schmooz or Cyrodiil's cities - Bruma Berry Wine, Leyawiin Swamp Water etc. If it's a fun mod, find some fun names. Some wines may be purely beneficial - restore health, fortify speechcraft; some detrimental - reduce intelligence, reduce acrobatics etc; but most perhaps a combination - strength +100, speed - 100 etc.
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Town name's are a good idea. and yeah basically i have already made about 10 wines from tamika's west wield and surile's bro's ranging from the oldest wine's in oblivion (tamika's vintage 399 and surile's vintage 399ish) all the way to the 102's and i just made them more powerful as they go, both in adding point's and taking points. but if anyone knows where in the construction set those wine shelves are then please let me know. also if anyone can tell me how to get the wine bottle's into the shelves. keep the idea's coming.
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