Bobdale222 Posted July 1, 2016 Share Posted July 1, 2016 Papyrus crash log:[07/01/2016 - 03:10:08PM] Papyrus log opened (PC-64)[07/01/2016 - 03:10:08PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[07/01/2016 - 03:10:08PM] Memory page: 128 (min) 512 (max) 153600 (max total)[07/01/2016 - 03:10:08PM] Maximum stack depth: 100[07/01/2016 - 03:10:08PM] This is a script log only and does not contain information on any other part of the game, including crashes.[07/01/2016 - 03:10:08PM] Cannot open store for class "Patch_1_6_Script", missing file?[07/01/2016 - 03:10:36PM] error: Property Valuables02 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (27) on quest DLC03DialogueV118 (030316F2) is not the right type[07/01/2016 - 03:10:36PM] error: Property Valuables01 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (25) on quest DLC03DialogueV118 (030316F2) is not the right type[07/01/2016 - 03:10:36PM] error: Property Valuables03 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (28) on quest DLC03DialogueV118 (030316F2) is not the right type[07/01/2016 - 03:10:36PM] warning: Property StartOn on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:10:36PM] warning: Property LinkCustom02 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:10:36PM] warning: Property LinkCustom01 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:10:36PM] error: Property FollowerMoveToDepart on script dlc03:dlc03boatanimscript attached to (030247B7) cannot be bound because <nullptr form> (031259E2) is not the right type[07/01/2016 - 03:10:36PM] warning: Property modName on script FunctionalDisplaysMenuInstallerScript attached to 99_MenuCategoriesInstaller (110008CB) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:10:36PM] VM is freezing...[07/01/2016 - 03:10:36PM] VM is frozen[07/01/2016 - 03:10:36PM] Reverting game...[07/01/2016 - 03:13:09PM] Loading game...[07/01/2016 - 03:13:09PM] warning: Property modName on script FunctionalDisplaysMenuInstallerScript attached to 99_MenuCategoriesInstaller (110008CB) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:13:09PM] warning: Property StartOn on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:13:09PM] warning: Property LinkCustom02 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:13:09PM] warning: Property LinkCustom01 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property[07/01/2016 - 03:13:09PM] error: Property Valuables02 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (27) on quest DLC03DialogueV118 (030316F2) is not the right type[07/01/2016 - 03:13:09PM] error: Property Valuables01 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (25) on quest DLC03DialogueV118 (030316F2) is not the right type[07/01/2016 - 03:13:09PM] error: Property Valuables03 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (28) on quest DLC03DialogueV118 (030316F2) is not the right type[07/01/2016 - 03:13:09PM] error: Property FollowerMoveToDepart on script dlc03:dlc03boatanimscript attached to (030247B7) cannot be bound because <nullptr form> (031259E2) is not the right type[07/01/2016 - 03:13:10PM] warning: Loaded timer offset for [Default2StateActivator < (00022117)>] is too negative for the current time - forcing to 1 second. (Offset: -8, Current: 0)[07/01/2016 - 03:13:12PM] VM is thawing...[07/01/2016 - 03:14:59PM] error: Object reference has no 3Dstack: [ (001AB219)].Sound.play() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50[07/01/2016 - 03:14:59PM] error: Object reference has no 3Dstack: [ (001AB219)].Sound.play() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50[07/01/2016 - 03:14:59PM] error: Object reference has no 3Dstack: [ (001AB219)].Sound.play() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50[07/01/2016 - 03:15:00PM] error: Cannot call PlayIdle() on a None object, aborting function callstack: [AkaSingerQuest (32001734)].akasingerquestscript.actionPlayerLoadedGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestScript.psc" Line 390 [alias player_ref on quest AkaSingerQuest (32001734)].AkaSingerQuestPlayerRefScript.OnPlayerLoadGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestPlayerRefScript.psc" Line 7[07/01/2016 - 03:15:00PM] warning: Assigning None to a non-object variable named "::temp90"stack: [AkaSingerQuest (32001734)].akasingerquestscript.actionPlayerLoadedGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestScript.psc" Line 390 [alias player_ref on quest AkaSingerQuest (32001734)].AkaSingerQuestPlayerRefScript.OnPlayerLoadGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestPlayerRefScript.psc" Line 7[07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it.stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it.stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:00PM] error: (0019D36B): has no 3d and cannot have an animation played on it.stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it.stack: [ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:00PM] error: (0019D36B): has no 3d and cannot have an animation played on it.stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:00PM] error: (0019D36C): has no 3d and cannot have an animation played on it.stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36B): has no 3d and cannot have an animation played on it.stack: [ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36C): has no 3d and cannot have an animation played on it.stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it.stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it.stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36C): has no 3d and cannot have an animation played on it.stack: [ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it.stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232 [ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it.stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232 [ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it.stack: [ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it.stack: [ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ? [ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232 [ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51[07/01/2016 - 03:15:04PM] error: Object reference has no 3Dstack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?[07/01/2016 - 03:15:05PM] error: Unable to call IsPlaying - no native object bound to the script object, or object is of incorrect typestack: [<nullptr form> (00098103)].Scene.IsPlaying() - "<native>" Line ? [DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 14 [DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26[07/01/2016 - 03:15:05PM] warning: Assigning None to a non-object variable named "::temp7"stack: [DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 14 [DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26[07/01/2016 - 03:15:05PM] error: Unable to call Start - no native object bound to the script object, or object is of incorrect typestack: [<nullptr form> (00098103)].Scene.Start() - "<native>" Line ? [DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 15 [DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26[07/01/2016 - 03:15:07PM] error: (FF020657): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".stack: [ (FF020657)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF020657)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF020657)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF020657)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208[07/01/2016 - 03:15:08PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208[07/01/2016 - 03:15:16PM] error: Object reference has no 3Dstack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?[07/01/2016 - 03:15:19PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208[07/01/2016 - 03:15:28PM] error: Object reference has no 3Dstack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?[07/01/2016 - 03:15:29PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208[07/01/2016 - 03:15:40PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".stack: [ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ? [ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199 [ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119 [ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208[07/01/2016 - 03:15:40PM] error: Object reference has no 3Dstack: [ (000A7985)].Sound.play() - "<native>" Line ? [ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?[07/01/2016 - 03:15:46PM] info: *Achievement 33 awarded - a winnar is you!*It happens after about 1-2 min after i load my save. I also have running construction machines and conveyor belts which are producing 10mm ammo and Instamash. :sad: Link to comment Share on other sites More sharing options...
cossayos Posted July 1, 2016 Share Posted July 1, 2016 I crashed before and I'm carshin now. Not really a difference between before and after.Contraptions and the previous patches didn't add more or less crashes. Patch 1.5, in my case at least, introduced CTDs on a never before seen level. Link to comment Share on other sites More sharing options...
screaminseahawk Posted July 2, 2016 Share Posted July 2, 2016 You aren't alone. I don't know if it's the past Steam update (before the 6/30 one) or the Contraptions DLC. But I now get CTD's every hour even after not adding or removing any mods. Link to comment Share on other sites More sharing options...
Bobdale222 Posted July 2, 2016 Author Share Posted July 2, 2016 For now i fixed my main crashes by removing a folder from the meshes path idk there were some files of the homemaker mod inside. But like you i still get crashes after playing for some time. Link to comment Share on other sites More sharing options...
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