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Crash to desktop ( may caused by the contraptions dlc )


Bobdale222

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Papyrus crash log:

[07/01/2016 - 03:10:08PM] Papyrus log opened (PC-64)
[07/01/2016 - 03:10:08PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[07/01/2016 - 03:10:08PM] Memory page: 128 (min) 512 (max) 153600 (max total)
[07/01/2016 - 03:10:08PM] Maximum stack depth: 100
[07/01/2016 - 03:10:08PM] This is a script log only and does not contain information on any other part of the game, including crashes.
[07/01/2016 - 03:10:08PM] Cannot open store for class "Patch_1_6_Script", missing file?
[07/01/2016 - 03:10:36PM] error: Property Valuables02 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (27) on quest DLC03DialogueV118 (030316F2) is not the right type
[07/01/2016 - 03:10:36PM] error: Property Valuables01 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (25) on quest DLC03DialogueV118 (030316F2) is not the right type
[07/01/2016 - 03:10:36PM] error: Property Valuables03 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (28) on quest DLC03DialogueV118 (030316F2) is not the right type
[07/01/2016 - 03:10:36PM] warning: Property StartOn on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:10:36PM] warning: Property LinkCustom02 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:10:36PM] warning: Property LinkCustom01 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:10:36PM] error: Property FollowerMoveToDepart on script dlc03:dlc03boatanimscript attached to (030247B7) cannot be bound because <nullptr form> (031259E2) is not the right type
[07/01/2016 - 03:10:36PM] warning: Property modName on script FunctionalDisplaysMenuInstallerScript attached to 99_MenuCategoriesInstaller (110008CB) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:10:36PM] VM is freezing...
[07/01/2016 - 03:10:36PM] VM is frozen
[07/01/2016 - 03:10:36PM] Reverting game...
[07/01/2016 - 03:13:09PM] Loading game...
[07/01/2016 - 03:13:09PM] warning: Property modName on script FunctionalDisplaysMenuInstallerScript attached to 99_MenuCategoriesInstaller (110008CB) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:13:09PM] warning: Property StartOn on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:13:09PM] warning: Property LinkCustom02 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:13:09PM] warning: Property LinkCustom01 on script DLC03:ADV002_ProjectorScript attached to (030049ED) cannot be initialized because the script no longer contains that property
[07/01/2016 - 03:13:09PM] error: Property Valuables02 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (27) on quest DLC03DialogueV118 (030316F2) is not the right type
[07/01/2016 - 03:13:09PM] error: Property Valuables01 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (25) on quest DLC03DialogueV118 (030316F2) is not the right type
[07/01/2016 - 03:13:09PM] error: Property Valuables03 on script dlc03:dlc03dialoguev118script attached to DLC03DialogueV118 (030316F2) cannot be bound because <nullptr alias> (28) on quest DLC03DialogueV118 (030316F2) is not the right type
[07/01/2016 - 03:13:09PM] error: Property FollowerMoveToDepart on script dlc03:dlc03boatanimscript attached to (030247B7) cannot be bound because <nullptr form> (031259E2) is not the right type
[07/01/2016 - 03:13:10PM] warning: Loaded timer offset for [Default2StateActivator < (00022117)>] is too negative for the current time - forcing to 1 second. (Offset: -8, Current: 0)
[07/01/2016 - 03:13:12PM] VM is thawing...
[07/01/2016 - 03:14:59PM] error: Object reference has no 3D
stack:
[ (001AB219)].Sound.play() - "<native>" Line ?
[ (00187B0F)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197
[ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50
[07/01/2016 - 03:14:59PM] error: Object reference has no 3D
stack:
[ (001AB219)].Sound.play() - "<native>" Line ?
[ (00187B06)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197
[ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50
[07/01/2016 - 03:14:59PM] error: Object reference has no 3D
stack:
[ (001AB219)].Sound.play() - "<native>" Line ?
[ (00187B05)].inst305RadioRackSlotScript.checkConfiguration() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 197
[ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 50
[07/01/2016 - 03:15:00PM] error: Cannot call PlayIdle() on a None object, aborting function call
stack:
[AkaSingerQuest (32001734)].akasingerquestscript.actionPlayerLoadedGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestScript.psc" Line 390
[alias player_ref on quest AkaSingerQuest (32001734)].AkaSingerQuestPlayerRefScript.OnPlayerLoadGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestPlayerRefScript.psc" Line 7
[07/01/2016 - 03:15:00PM] warning: Assigning None to a non-object variable named "::temp90"
stack:
[AkaSingerQuest (32001734)].akasingerquestscript.actionPlayerLoadedGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestScript.psc" Line 390
[alias player_ref on quest AkaSingerQuest (32001734)].AkaSingerQuestPlayerRefScript.OnPlayerLoadGame() - "C:\Users\Akarnan\AppData\Local\Temp\PapyrusTemp\AkaSingerQuestPlayerRefScript.psc" Line 7
[07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it.
stack:
[ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218
[ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it.
stack:
[ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218
[ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:00PM] error: (0019D36B): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219
[ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:00PM] error: (0019CCBB): has no 3d and cannot have an animation played on it.
stack:
[ (0019CCBB)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 218
[ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:00PM] error: (0019D36B): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219
[ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:00PM] error: (0019D36C): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222
[ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36B): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36B)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 219
[ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36C): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222
[ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227
[ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227
[ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36C): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36C)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 222
[ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B0F)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232
[ (00187B0F)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B06)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232
[ (00187B06)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36D): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36D)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 227
[ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:01PM] error: (0019D36E): has no 3d and cannot have an animation played on it.
stack:
[ (0019D36E)].ObjectReference.PlayGamebryoAnimation() - "<native>" Line ?
[ (00187B05)].inst305RadioRackSlotScript.updateLights() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 232
[ (00187B05)].inst305RadioRackSlotScript.::remote_Actor_OnPlayerLoadGame() - "g:\_F4\Art\Raw\ScriptsMilestone\inst305RadioRackSlotScript.psc" Line 51
[07/01/2016 - 03:15:04PM] error: Object reference has no 3D
stack:
[ (000A7985)].Sound.play() - "<native>" Line ?
[ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?
[07/01/2016 - 03:15:05PM] error: Unable to call IsPlaying - no native object bound to the script object, or object is of incorrect type
stack:
[<nullptr form> (00098103)].Scene.IsPlaying() - "<native>" Line ?
[DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 14
[DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26
[07/01/2016 - 03:15:05PM] warning: Assigning None to a non-object variable named "::temp7"
stack:
[DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 14
[DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26
[07/01/2016 - 03:15:05PM] error: Unable to call Start - no native object bound to the script object, or object is of incorrect type
stack:
[<nullptr form> (00098103)].Scene.Start() - "<native>" Line ?
[DNMasterQuest (000AEC4F)].RadioFailsafeScript.StartAllScenes() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 15
[DNMasterQuest (000AEC4F)].RadioFailsafeScript.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\RadioFailsafeScript.psc" Line 26
[07/01/2016 - 03:15:07PM] error: (FF020657): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF020657)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF020657)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF020657)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF020657)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[07/01/2016 - 03:15:08PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[07/01/2016 - 03:15:16PM] error: Object reference has no 3D
stack:
[ (000A7985)].Sound.play() - "<native>" Line ?
[ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?
[07/01/2016 - 03:15:19PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[07/01/2016 - 03:15:28PM] error: Object reference has no 3D
stack:
[ (000A7985)].Sound.play() - "<native>" Line ?
[ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?
[07/01/2016 - 03:15:29PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[07/01/2016 - 03:15:40PM] error: (FF0397D2): the animation graph (DLC05WorkshopConveyorBuilder01) cannot currently process event "Manufacture".
stack:
[ (FF0397D2)].dlc05:workshopbuilderscript.PlayAnimation() - "<native>" Line ?
[ (FF0397D2)].dlc05:workshopbuilderscript.StartBuilding() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 199
[ (FF0397D2)].dlc05:workshopbuilderscript.TryToFireProjectile() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopBuilderScript.psc" Line 119
[ (FF0397D2)].dlc05:workshopbuilderscript.OnTimer() - "g:\_F4\DLC05\Art\Raw\Scripts\DLC05\WorkshopHopperScript.psc" Line 208
[07/01/2016 - 03:15:40PM] error: Object reference has no 3D
stack:
[ (000A7985)].Sound.play() - "<native>" Line ?
[ (000D225E)].SpotlightScript.active.OnTimer() - "g:\_F4\Art\Raw\ScriptsMilestone\SpotlightScript.psc" Line ?
[07/01/2016 - 03:15:46PM] info: *Achievement 33 awarded - a winnar is you!*


It happens after about 1-2 min after i load my save. I also have running construction machines and conveyor belts which are producing 10mm ammo and Instamash.

:sad:

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I crashed before and I'm carshin now. Not really a difference between before and after.Contraptions and the previous patches didn't add more or less crashes. Patch 1.5, in my case at least, introduced CTDs on a never before seen level.

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