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Enemy Reaction times.


cronodevir

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Enemies are terrible at reacting. Is there any way to fix this?

I currently play a caster character, my form of attack is on-touch damage spells. I am pretty strong at it, I kill most characters in one hit (fire/ice/spark 20pts for 5s on touch (so, 60pts for 5s). So, its pretty nasty). One of the issues this has brought up is enemy reaction times. Enemies simply don't attack me until a few seconds after I am very close to them. I can even click on them and it says "this person is in combat".. then they become active a few seconds later. Normally if my spells were not 1 hit kills it wouldn't be an issue because they could react and attack before I kill them. Since I kill most npcs in one hit (I even killed Dagoth Fovon in one hit), there is no real engagement to be had.

One of the mods I think may be bringing this issue out more along with my touch of death is that I am using a faster movement mod (only the fast option) so I do tend to get into melee range a lot faster than in vanilla morrowind. This would further shorten their reaction window.

The game is by no means easy, I still die pretty easily, and my combination of mods gives most npcs some very nasty spells. (I can post modlist if need be) It is just that often times I can run up and slay npcs before they can do anything. If they are in a group then maybe they will get some hits off.

Is there any way to make them react sooner? This goes the same for creatures as well.

Bah, maybe magic is just too OP for this very reason.

Edited by cronodevir
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