WolfPaws76 Posted October 21, 2019 Share Posted October 21, 2019 f Link to comment Share on other sites More sharing options...
Deleted4610270User Posted November 30, 2019 Share Posted November 30, 2019 Is there a way to make Script Merger load faster / parse scripts quicker? Link to comment Share on other sites More sharing options...
Gageo Posted December 6, 2019 Share Posted December 6, 2019 I don't know if I'm posting in the wrong place. Sorry if I am. I'm merging some mods, and I twice encountered a conflict were two lines are almost identical, and I'm wondering what the difference means. So does anybody know what the "/*" and the "!" in line 1 does? Thanks in advance for any answers. Here's the two lines: Line 1: /* if ( thePlayer.IsHoldingItemInLHand() && !thePlayer.IsUsableItemLBlocked() ) Line 2: if ( thePlayer.IsHoldingItemInLHand() && thePlayer.IsUsableItemLBlocked() ) Link to comment Share on other sites More sharing options...
raymondlee Posted June 13, 2020 Share Posted June 13, 2020 hi guys why every time i try to save the merged files and show up box suddenly which is say the error while writing Can anyone help me Link to comment Share on other sites More sharing options...
GoNinjaNow Posted February 15, 2021 Share Posted February 15, 2021 Is there a description somewhere in simple English how to use these four programs?I will write a step by step guide below, with pictures to help you along the way. Does Script Merger do that automatically or do they need to be run individually?Script merger will use the programs automatically, with the exception being conflicts that it cannot fix itself. In my guide below, I have included what will happen in such cases, and what to do. Where do the mod zip files need to be saved?I highly suggest installing all mods with Nexus Mod Manager [running as admin], and then using Script Merger once all the mods are installed. If you prefer to do it manually, navigate to your Witcher 3 folder. Mine, for example, is:C:\GOG Games\The Witcher 3 Wild Hunt create a folder named "Mods" (without the " ").Open the zip files and extract them to this folder.Putting the ZIP files themselves will not work. You must extract the zip to this location.This image shows the location of my Mods folder, and its contents to help explain more easily.--------------------------------------------------- How To Set Up Script Merger First, be sure to download the latest version from here and that it is the first of the download choices [Witcher Script Merger v0.6.2]. For simplicity, create a new folder on your Desktop (I named mine Merger). Extract all of the files from the ZIP into the folder you have created. It should look like this: Next, run WitcherScriptMerger.exe Click the three dots at the top right of the program and navigate to the Witcher 3 Wild Hunt folder, then click Ok. The location of this folder may vary. If you are not sure where it is, skip this picture to the next. If you dont know the location of your game, right click on the games icon on your desktop and select "Open File Location".Click on "Witcher 3 Wild Hunt" in the taskbar.Click behind the text in the bar, and copy whats there.Paste this into Script Merger. -------------------------------------------How To Use Script Merger Now that we're all set up, time to merge the scripts! You should see a list of conflicts.Select the tick box by 'Scripts' to select everything.Click on the button "Create [x] Selected Merges". If everything goes perfect, you should get a popup that shows 0 unsolved conflicts.click "OK", a new window will appear, then click "Continue". Repeat many times. In a perfect world, you are finished here. But sometimes, you'll see a giant mess like this: Dont panic! I know it looks scary!First, click OK to close the popup. This can seem confusing, so please try to bear with me.1. Click on the yellow bar that says <Merge Conflict>. Text will fill the boxes above.2. If only one of the boxes has actual text in that area, this will be the box we choose.2b. If all boxes have text that look bascially the same, I always default to box A.3. Select the letter for the chosen box. Continue this process until the bottom of the screen says "Number of remaining unsolved conflicts: 0" Click FILE > SAVE and close the window.The window should close and a new one appears. Click on Continue. Repeat as needed.When finished, Script Merger will look like this. [[Picture is in this link because I hit the post image limit]] You should be able to safely close Script Merger and play the game with no further issues.I chose the wrong path in script merger to the game file. Is there a way to change it? Please help... Link to comment Share on other sites More sharing options...
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