sirfeather Posted November 16, 2011 Share Posted November 16, 2011 Me and a friend were talking about the basic magic game used in all elder scroll games. About how you have to be a certain level to use certain magic spells in the different arts. I was thinking though, wouldn't it be better if you could use any spell at any level, but how to do so with out making another pointless god mod? Simple aid in a rebound system, based on your luck/knowledge of the art you may/may not get a rebound effect. The severity of said rebound would also depend on your luck and knowledge of the magic. Example say you were to do this for oblivion, and you got caught off guard in a oblivion gate. Your about to die but you realize I have this awesome summoning but I'm not quite skilled enough to be using this, with this mod the idea is if you feel lucky you could choose to use the spell and maybe collect the rewards from it or suffer the consequences of your ignorance. Link to comment Share on other sites More sharing options...
Antagonistic Posted November 16, 2011 Share Posted November 16, 2011 Far as I am aware you can cast even Master level spells at Novice rank. If you had enough magica. What increase in skill does isn't make spells more effective, just makes them cheaper, allowing more casts. While there might still be need for rebalance, I think the system as it is is alright. Link to comment Share on other sites More sharing options...
sirfeather Posted November 16, 2011 Author Share Posted November 16, 2011 (edited) Well it may be a good idea for oblivion then, but none the less I like the idea of the rebound system.It would make it more challenging. That aside it would also be fun trying to think of horrible scary rebound effects of failed spell casting. Like imagine you try and summon something that is beyond your level/grasp it comes out a mixture of parts from different summonings and it attacks you and stuffs the possibilities are endless ya? Edited November 16, 2011 by sirfeather Link to comment Share on other sites More sharing options...
sirfeather Posted November 16, 2011 Author Share Posted November 16, 2011 Well it may be a good idea for oblivion then, but none the less I like the idea of the rebound system.It would make it more challenging. That aside it would also be fun trying to think of horrible scary rebound effects of failed spell casting. Like imagine you try and summon something that is beyond your level/grasp it comes out a mixture of parts from different summonings and it attacks you and stuffs the possibilities are endless ya? Link to comment Share on other sites More sharing options...
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