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Mercer Frey


WarKirby3333

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so i'm doing amission with mercer frey, who is the leader of the thieves guild, and wears a full suit of stealth armor. We're infiltrating a crypt.

 

The first thing he points out as we enter, is that i have to pull a chain to open a door, and to watch for the spikes. that being a swinging spike wall which hits near the chain. So i cleverly sneak around to the side, position myself in a safe alcove. Mercer follows me, apparently not noticing the little alcove doesn't fit 2. I pull the chain, the spike wall slams into his arse, causing him to stumble around crying for a few minutes.

 

ot much farther on, i come to three bear traps in a hallway. i sneak over them with my Light Step perk, and i'm trying to lure an enemy over them when i hear shouts of pain from behind me, as mercer triggers every single one of them.

 

Strike three, we enter a room with sleeping draugr around the walls. Mercer remarks that the room is full of bone chimes that will wake the dead if we stumble into them. I proceed to slowly and cautiously sneak around the room, assassinating two of the enemies silently while they still sleep. Then i hear bones rattling -_- i turn around to see mercer stumbling into a bone chime, as the other two draugr wake up.

 

 

how in the hell did this guy get to be in charge?

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