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A mod to stop this


Seekirus

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Ok so I killed the first dragon in the main quest near Whiterun.Somehow the remains have ended up outside the entrance to Whiterun... =/

I can only guess the wind blew it over... but how can the wind blow a dragons remains? They must weigh a ton. Now everytime when I step out it's outside the Whiterun entrance... -_-

 

http://oi44.tinypic.com/2belgo.jpg

Edited by Seekirus
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One of the dragons I killed dessapeared just when I turned my back. Other one just remained on its place (near a town), and when I fast travelled there after some time, the skeleton just fell of the sky right in front of me. You should have seen mi face.

 

The rest of them are on their tombs, and that's a pretty awesome feature. One of them is on a small island in the centre of the starting village (Riverwood, wasn't it?). It fits perfectly!

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I have a frost dragon that hasn't gone to the skeletal model and seems to follow me everywhere, I might not have minded but it was kicking my ass for a while when I fought it and the one time I survived is when it went away... and now its corpse is following me when I exit some buildings and fast travel :P (it was last at the bards college in solitude just sitting there). Damn thing is breaking the immersion!
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Tried going away for a few days, but he was still there :(

Tried zap and it didn't work, lol. Roll on construction set, I'll probably mod it myself.

At least I can walk through it, not as bad as it could be I guess.

Edited by Seekirus
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Tried going away for a few days, but he was still there :(

Tried zap and it didn't work, lol. Roll on construction set, I'll probably mod it myself.

At least I can walk through it, not as bad as it could be I guess.

 

 

Just clicking.

I freaked out . I come out of a mead hall and there was a skeletal dragon running down the road. Then it just plopped down and re-died in the middle of the road.

I thought it was a sub-plot of re-animting dead dragons. Kinda a big bug there Bethesda.

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