AmeaAya Posted November 16, 2011 Share Posted November 16, 2011 I've got two things I'd like changed once the Construction Set is released. 1) I hate how the NPCs will 'give up' and then start attacking again after a moment or my follower will just murder them anyways.What's the point of them kneeling and begging for mercy if it's like this? I'd love it if followers would ignore NPCs, and NPCs who kneel would, more often then not, stay in the surrendered stance permanently. Even if it was done basically. An option to access their inventory would make more sense but really I'd be fine without that if it's asking too much. PS: Not ALL NPCs will stay surrendered, some would mess with you and get back up. But this would have to be somewhat rare so it's surprising when it happens. 2) The way Werewolves were handled in Skyrim is new but, not amazing. I don't like how it's less of a curse and more of a new spell that can easily go unused.I'd love a mod that adds NPC Werewolves, reintroduces lycanthropy as a disease, and allows you to become a werewolf unwillingly.The old method could remain, and be a way to 'control' it, but if caught normally the player would be forced to transform every so often and would only turn back via day light. Also, they would incur penalties if they go a night without feeding. And bam there you go. I might try to do these myself but others could probably do a better job (My mods tend to involve awkward work-arounds rather then elegant changes) so I thought I'd toss it out there for consideration. Link to comment Share on other sites More sharing options...
MacSaxon Posted November 17, 2011 Share Posted November 17, 2011 I wholeheartedly agree with the first request. Haven't played as werewolf yet so I cannot comment on the second.So +1 to the true surrender request. Link to comment Share on other sites More sharing options...
KillerHappyFace Posted November 17, 2011 Share Posted November 17, 2011 I agree as well! I'm sick of enemies shouting 'I yield!' without it actually meaning anything. Maybe if an NPC sees you not granting mercy, they're less likely to surrender themselves, or you might get a bounty if one you killed wasn't up to no good. As for the werewolf suggestion, I haven't played through that part but the suggestion sounds cool. Link to comment Share on other sites More sharing options...
tnu Posted November 17, 2011 Share Posted November 17, 2011 just a no0te. this depiction is actually much closer to old werewolf myths. the involuntary curse came much later as a standardized thing in film at the earliest probably Werewolf of London.. old myths usually involved a voluntary deal with the devil situation. Link to comment Share on other sites More sharing options...
sotanaht1 Posted November 20, 2011 Share Posted November 20, 2011 Im also looking for a werewolf realism mod like the one from morrowind. I think it will be a lot more immersive and fun to be forced to transform on nights of the full moon, where you must hunt and feed, or else you take severe penalties, perhaps some MAJOR debuffs that last until you feed, followed by death if you fail to feed on subsequent nights. Link to comment Share on other sites More sharing options...
alex33x Posted November 20, 2011 Share Posted November 20, 2011 There a pretty good poll for improvements to the werewolf transformation. http://www.thenexusforums.com/index.php?/topic/467036-werewolf-tweeks/page__p__3840831#entry3840831 We should complile all requests in a sinble thread. Link to comment Share on other sites More sharing options...
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