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Posted

Does anyone know of a way to change a projectiles explosion or explosion trigger based on Keywords?

 

I'm working on a modular grenade mod. I've got the fuses part done by setting the projectiles explosion trigger, but now I want to add elemental opens, but I can't find any way to add an element to the explosion.

Posted

its on the projectile entry on the right side, theres a drop down list you pick it from. You need to make any unique explosion you want beforehand.

Posted

I know about that and I've used it before.

 

I'm trying to set the explosion with one weapon mod and the trigger with another.

Posted (edited)

What about triggering an explosion with a script. sticking a script in an enchantment that is placed in a blank explosion.

 

Something like this. this is written from memory, so it's really, really rough

if AAAAfragGrenade_Modular.haskeyword(weapontypecryogrenade) == 1
    AAAAfragGrenade_Modular.placeatme(cryoGrenadeExplosion)
end
Edited by bwins95
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