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Underwater Passageways


Onekule1

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I think it would be awesome to have every major body of water in Skyrim all connected through underwater passageways.

 

It would give other modders a resource to build off of as well as well as give waterbreathing more of a purpose.

 

Skyrim like its predecessor lacks any lasting underwater content and having a mod that creates underwater secret passages that can link all the provinces together would be a great start.

 

There also needs to be more variety in underwater plants/fish/monsters/caves/houses(think Bravil Sea Domes) etc... as well as of course some sort of underwater dragon type (although I'm not sure exactly how this could be done).

 

I would love to find an underwater tunnel that has pockets of air here and there where I can surface and dive back down again and end up who knows where...surfacing in a city founain somewhere or in the Sea of Ghosts or come up through a well in Riften or end up in some huge cavern or temple.

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Haha I was thinking about this just the other day and figured that this "underwater world" could connect to blackreach too. blackreach has so many waterfalls and such that it would be great, and bethesda needs us to show them we really support underworld expansion. I would be more than willing to help work on this, if someone gets the ball rolling
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There needs to be a movement to just mod back features from daggerfall into skyrim.

 

Take the climbing, the finding random nude people around houses and inns, the creepy dungeon sfx that made it sound like there was stuff going on that you really didn't want to take part in, the branching non-linear paths you had to spelunk through to find magical floating skulls that teleported you and mystical skybridges you had to create with levers.

 

Not to mention that most of daggerfall's dungeons were randomly generated.

 

And remember when you could go into your character's page and click on history, and it'd give you a randomly generated backstory based on your character's build?

 

It really felt like they weren't some random person who got caught at a border.

 

Daggerfall may have been clunky but there's nothing quite like exploring a crazy maze like dungeon... Only to get pounced on by a sabertooth tiger, then fall into a pit with two giants that you have to fend off. Then climbing back up through a secret passage way, climbing through a pit and traveling over a bridge that you try traveling over but run into an orc, which you then fisticuff and uppercut off to his or her splatting grave. Then get bit by a rat and contract a mortal disease, that you must then endevor through the dungeon for days to find your exit. Once found, lying on your horse's back and making your way over vast tracts of empty cardboard cutout tree land, you find a temple full of nude dancing ladies and a stout nord in robes who informs you that you're lucky, because 'today is a holiday' and you get free curing and healing.

Edited by Midicow
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