gforce301 Posted November 17, 2011 Share Posted November 17, 2011 Searched but couldn't find anyone with the same issue... Sometimes when entering a room all of the physics objects such as candles, baskets, weaponry, basically any movable item, go berserk flying around the room insanely fast. Sometimes they hit you and hurt you. Sounds really weird and sometimes there's a loud banging noise (as when the items start going berserk, but can't move anywhere). As soon as they get unstuck they start flying around the room. Link to comment Share on other sites More sharing options...
PsYchotic666Joker Posted November 17, 2011 Share Posted November 17, 2011 Is this a question or something? o_O Link to comment Share on other sites More sharing options...
Silpher9 Posted November 17, 2011 Share Posted November 17, 2011 What do you expect in a magical universe, logic? Link to comment Share on other sites More sharing options...
natelovesyou Posted November 17, 2011 Share Posted November 17, 2011 This happened to me once, but it was a body. This would happen pretty after in Fallout 3, too, when I'd load a quicksave that was around any dead Protectron robot, it was fly super far up or away. It seems some of the same physics anomalies and problems exist in Skyrim's rebuilt engine. Link to comment Share on other sites More sharing options...
nic1357890 Posted November 17, 2011 Share Posted November 17, 2011 gamebryo engine- happens in every bethesda game. Link to comment Share on other sites More sharing options...
SynysterShadows1213 Posted November 17, 2011 Share Posted November 17, 2011 When I killed my first dragon I spent time running around doing other quests. Then when I came back to the spot where I had killed it, it began to move and it flipped over on its side. It's a normal thing, happens to me all the time in real life....or wait... Link to comment Share on other sites More sharing options...
natelovesyou Posted November 17, 2011 Share Posted November 17, 2011 gamebryo engine- happens in every bethesda game.It isn't the Gamebryo engine anymore, it's a big reconstruction of it. It's quite a different engine now, although it has some of the same issues...another being that objects sometimes still hover over surfaces...like an urn a few inches above a dresser. Link to comment Share on other sites More sharing options...
RejectedCamel Posted November 17, 2011 Share Posted November 17, 2011 gamebryo engine- happens in every bethesda game.It isn't the Gamebryo engine anymore, it's a big reconstruction of it. It's quite a different engine now, although it has some of the same issues...another being that objects sometimes still hover over surfaces...like an urn a few inches above a dresser. Actually it's Gamebryo with a bit of make-up and tons of middleware thrown in. It's not bad, of course, it's an excellent engine, but it's nothing new, just the same old Gamebyro, but fixed and improved. Link to comment Share on other sites More sharing options...
natelovesyou Posted November 17, 2011 Share Posted November 17, 2011 Bethesda even said it's a new engine. Rebuilt, at the least. I didn't read every article put out about it only to misunderstand that haha. Link to comment Share on other sites More sharing options...
JimboUK Posted November 17, 2011 Share Posted November 17, 2011 I read it was something to do with disabling Vsync, I disabled mine and my game is full of poltergeists. Bethesda even said it's a new engine. Rebuilt, at the least. I didn't read every article put out about it only to misunderstand that haha. "Bethesda said" is the problem there, they're no strangers to lying though their teeth in the lead up to a release. Link to comment Share on other sites More sharing options...
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