ArmoredTroll Posted July 9, 2016 Share Posted July 9, 2016 I would like a simple mod that uses, the civil war's siege body eraser during normal game-play. Link to comment Share on other sites More sharing options...
NerevaraineofSkyrim Posted July 11, 2016 Share Posted July 11, 2016 Its simple as it is mate. Just open the body you want to remove in the console and enter the command disable. hit enter. You're welcome. Link to comment Share on other sites More sharing options...
ArmoredTroll Posted July 11, 2016 Author Share Posted July 11, 2016 Its simple as it is mate. Just open the body you want to remove in the console and enter the command disable. hit enter. You're welcome.Hi, thanks for the reply, but I said automatic corpse remover. I already knew the console method, but that's not automatic. Link to comment Share on other sites More sharing options...
Reignscythe Posted July 11, 2016 Share Posted July 11, 2016 Dunno if it helps but there's a tweak in Wrye Bash that reduces the time before a cell resets. Just go to Wrye Bash, right click your bashed patch, go to tweak settings. There should be a cell respawn time and cell respawn time (cleared) variables there. The description says that it will also reduce savegame size, if that was your concern. I don't know if it's there already as I have discovered this only when I need to make a bashed patch, and by that time I already have ~40 mods installed, and I discovered that there are some mods that add/edit this tweaks. As for game stability, well, I saw many mods that does things in this way to avoid scripts and ensure better and more stable gameplay, I have tweaked them myself (cranked both variables to the lowest lol) and have no noticeable problems so far.. Link to comment Share on other sites More sharing options...
ArmoredTroll Posted July 11, 2016 Author Share Posted July 11, 2016 Dunno if it helps but there's a tweak in Wrye Bash that reduces the time before a cell resets. Just go to Wrye Bash, right click your bashed patch, go to tweak settings. There should be a cell respawn time and cell respawn time (cleared) variables there. The description says that it will also reduce savegame size, if that was your concern. I don't know if it's there already as I have discovered this only when I need to make a bashed patch, and by that time I already have ~40 mods installed, and I discovered that there are some mods that add/edit this tweaks. As for game stability, well, I saw many mods that does things in this way to avoid scripts and ensure better and more stable gameplay, I have tweaked them myself (cranked both variables to the lowest lol) and have no noticeable problems so far..I'll give this a look. Thanks. Link to comment Share on other sites More sharing options...
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