grey79 Posted November 18, 2011 Share Posted November 18, 2011 (edited) Skyrim was definately designed with fast-travel in mind.Quests are usually a long long way away, and walking or riding back to a city you been to 100 times quickly becomes a chore - except the first time you do it.I wish the game would moderate which places I could fast travel to, so that in a moment of weakness I didn't just teleport to an area I stumbled upon for 2 seconds, at some place in the wilderness. You pretty much only get to see the beautiful landscape in an area ONCE. After that, you tend to use the fast travel system. I think this is a shame. The developers put a lot of effort into making Skyrim a beautiful place.Fast-travel means NO ENCOUNTERS. It's always 100% safe to fast-travel. You don't have to worry about getting ambushed on the way there or back for that matter. Lets assume that fluff-wise, fast travel is your character going from place A to B because it's safe - he/she can do so without your help. What I'm requesting:When you haven't been to a location for a while, the route becomes "unsafe" (fluff-wise). And you need to go there manually again (in essence, you character "forgets" the waypoint).This goes for every location in the game - Cities, everything.Frequently visited places take longer to become unsafe. So if you are in Whiterun every other day, you can easily fast-travel there. This has the benefit of not having to go through the same "boring" route over and over again for a frequently visited location. I haven't thought about how long it takes before waypoints are "forgotten", but it should be customizable by the player using the mod.And I guess, that if the player doesn't have a horse yet, the waypoints should take a little while longer before they are forgotten. Thanks for reading. EDITLet me quickly touch on why I want cities to be "forgotten" when you haven't been to them for a while.When there is no fast way of jumping between cities, you are encouraged to stay in that city and complete the quests available to it.It's more of a decision to leave the city, and go to a city you have "forgotten".When you've been frequenting a city for a while, it starts to feel like home. Going to a new place "feels new and exciting". Normal fast-travel completely ruins that feeling since no effort was made travelling there.(And remember, if you frequent Markath and Whiterun, then you can still fast travel between them) Edited November 19, 2011 by grey79 Link to comment Share on other sites More sharing options...
libraryaddict Posted November 18, 2011 Share Posted November 18, 2011 This is something I would auctally like.As it is.I have no self control. Link to comment Share on other sites More sharing options...
Lineoutt Posted November 18, 2011 Share Posted November 18, 2011 That sounds like an awesome idea, I totally agree that not using fast travel sometimes can be extremely tedious which is why I havnt disabled it. I really hope someone incorporates this into a mod. Also a normal map because when not using fast travel it doesnt help that all the paths are covered by clouds and the physical map they give you is absolutely unhelpful as it shows almost nothing. Oh and I think it could be cool to do that morrowind thing where the 'non-fast-travel' fast travel (stilt striders/carriages) would be limited to only certain destinations as opposed to everyone going anywhere for a very low price. Link to comment Share on other sites More sharing options...
Link6746 Posted November 18, 2011 Share Posted November 18, 2011 The idea that fast travel only exists to common destinations doesn't make sense to me. I just want fast travel to only work if you are on a horse. Link to comment Share on other sites More sharing options...
mrschnuffels Posted November 18, 2011 Share Posted November 18, 2011 Only things I want to be able to fast travel too are the main towns. Everything else you have to go there yourself. Link to comment Share on other sites More sharing options...
stumpndum Posted November 18, 2011 Share Posted November 18, 2011 This is actually kinda awesome most of the time i'm like Pfft that quest may as well be in cyrodil bugger walking that far and i teleport, i have no self controll and routinly do it, itd be nice to be forced to walk tho. Link to comment Share on other sites More sharing options...
jackdownahill Posted November 18, 2011 Share Posted November 18, 2011 would love to see this mod. to often do i find myself fast traveling to get as close to a quest as i can, but at the same time missing a heap of stuff./sign Link to comment Share on other sites More sharing options...
cppcooper Posted November 18, 2011 Share Posted November 18, 2011 ===Methods=== 1.) I forget, which way were we going again.. Lydia.. omg where's lydia!!Option 1) All travel pointsOption 2) Wilderness travel points and VillagesOption 3) Wilderness travel points 2.) Horse = fast travel 3.) Open to suggestions Any fast travel mod should either come with multiple configurable options or should have multiple buildsShould update the OP Link to comment Share on other sites More sharing options...
grey79 Posted November 19, 2011 Author Share Posted November 19, 2011 (edited) I've updated my initial post. The idea that fast travel only exists to common destinations doesn't make sense to me. I just want fast travel to only work if you are on a horse. There are a few carriages that can take you to every larger city. I haven't found them outside every city, but I think they were planned, maybe they didn't have time to add them everywhere.Sounds like you'd want those more than this mod. And about the horse thing. Sounds pretty simple. Could be a seperate mod. No need to mix too many features together. Thats usually why people don't want to use a certain mod that otherwise has attractive features. Only things I want to be able to fast travel too are the main towns. Everything else you have to go there yourself. Carriages. Sound like you don't need this mod. ;) ===Methods=== 1.) I forget, which way were we going again.. Lydia.. omg where's lydia!!Option 1) All travel pointsOption 2) Wilderness travel points and VillagesOption 3) Wilderness travel points 2.) Horse = fast travel 3.) Open to suggestions Any fast travel mod should either come with multiple configurable options or should have multiple buildsShould update the OP Options are great, but what you are suggesting is a whole different mod.If you wanna suggest options, suggest some within the context of this mod, or request your own no-fast-travel mod. :) Edited November 19, 2011 by grey79 Link to comment Share on other sites More sharing options...
grey79 Posted April 6, 2012 Author Share Posted April 6, 2012 Still requesting this.But it's probably not possible without a major overhaul. Link to comment Share on other sites More sharing options...
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