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Help, Power Armor with Multiple mods (like BOS Knight)


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I got a rifle and pistol to work, so now I am moving onto something a little more ambitious. I am building a Power Armor frame and plates (FURN) upon which I wish to place multiple mods. I am using the BOS Knight armor as a blueprint, as it has multiple mods (T60 Model B and BOS Knight Paint) on all pieces of this single piece of Power Armor (FURN).



The BOSPowerArmorFurnitureKnight indentifies the Leveled list LL_Armor_Power_T60_Set_BOSKnight_Dmg50 in the Object dropdown Box.



The LL_Armor_Power_T60_Set_BOSKnight_Dmg50 identifies all six pieces of attachments (head, arms, legs and body). For each, the Filter Keyword Chance drop box identified If_tmp_PA_BOSKnight as the KEYWORD.



If_tmp_PA_BOSKnight is an Instantiation Filter and there the chain stops. A copy of the forms can be found here.



How do I get from this filter to the actual application of the mods which are applied to the basic T60 Armor to produce the BOS Knight armor.



In an effort to discover where the mods where being applied, I went after it from the other end. I got the use info for PA_T60_Material_BOSKnight (the BOS Knight Paint) which yielded the FLST for both of Kells Rewards, the ARMO entries for Dances armor attachments, and the ARMO entries for the basic Knight Armor attachments and the COBJ entry co_PA_T60_Material_BOSKnight.



So I have run in a circle and need help.



PS. I looked at the Skyrim documentation and there is no Instantiation Filter documented there.


Edited by FriedGeoduck
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