Graywolf212 Posted July 10, 2016 Share Posted July 10, 2016 Sorry, Google comes up with nothing for this so if it is painfully obvious, thank you for answering anyway. I'm trying to move the projectile node on hunting rifle models to be lower. In NifSkope I don't see any projectile nodes in any of the hunting rifle meshes, where can I find it? Or do I have to edit it in FO4Edit? Thanks! Link to comment Share on other sites More sharing options...
BouBoule201288 Posted July 14, 2016 Share Posted July 14, 2016 (edited) Sorry, Google comes up with nothing for this so if it is painfully obvious, thank you for answering anyway. I'm trying to move the projectile node on hunting rifle models to be lower. In NifSkope I don't see any projectile nodes in any of the hunting rifle meshes, where can I find it? Or do I have to edit it in FO4Edit? Thanks! I remember of a work that I've done on weapons from FO3, 20th century mod. It's old. I've correct many bugs from projectile with FO3edit. What do you want do with the projectile? An effect? Edited July 14, 2016 by BouBoule201288 Link to comment Share on other sites More sharing options...
SamFisher338 Posted July 14, 2016 Share Posted July 14, 2016 The default position is in the receiver mesh, near HuntingRifleReceiver:0 BSTriShape, inside the HuntingRifleReceiver NiNode. Then there's the repositioned location in the various barrel meshes, as a Connect Point, which is in CPA. The latest Nifskope version should allow you to see all these. Link to comment Share on other sites More sharing options...
BouBoule201288 Posted July 14, 2016 Share Posted July 14, 2016 The default position is in the receiver mesh, near HuntingRifleReceiver:0 BSTriShape, inside the HuntingRifleReceiver NiNode. Then there's the repositioned location in the various barrel meshes, as a Connect Point, which is in CPA. The latest Nifskope version should allow you to see all these.Thanks for him, Sam Fisher or Asterix, by Toutatix isn't it. Link to comment Share on other sites More sharing options...
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