ArcturusFyr Posted July 12, 2016 Share Posted July 12, 2016 Recently I've come across a mod that adds red welkynd stones that serve to restore health as opposed to magicka. Now I know that there is a mod that allows for the re-spawning of the default stones, however there isn't one for these modded ones in particular. Here's a reference link: http://www.nexusmods.com/oblivion/mods/39549/? My request is for someone to create a mod that allows for the re-spawning of welkynd, varla and calynd stones. Any help on this would be great. Link to comment Share on other sites More sharing options...
zdswulyx Posted July 12, 2016 Share Posted July 12, 2016 This covers two of them... Respawning Varla and Welkynd Stones by Khettiennahttp://www.nexusmods.com/oblivion/mods/29007 Link to comment Share on other sites More sharing options...
lubronbrons Posted July 12, 2016 Share Posted July 12, 2016 I've checked the script, yeah that mod should dothe varla and welkynd stone will be respawn, in 28 & 14 daysbut .... the problem is that script only applied to playerif the player that pickup varla / welkynd then that mod work as intendedbut if the bandit or something else that pick up the varla / welkyndthe welkynd stone will be gone forever just like the original (I don't know if NPC will pick it up anyway)for Calynd stone and red welkynd ... you could just attach the same script that Khettienna used for varla & green welkynd Link to comment Share on other sites More sharing options...
cfh85 Posted July 12, 2016 Share Posted July 12, 2016 the NPCs wont use it as you're not actually picking the stones up. They've been replaced by activators (which I assume add the stone to the PC's inventory, then probably disable themselves), so NPCs wouldn't realise to use them Link to comment Share on other sites More sharing options...
lubronbrons Posted July 12, 2016 Share Posted July 12, 2016 nopethe script clearly said this Begin OnActivate Player the filter is playerit means only player that can activate this disable scriptif we don;t want to lose the varla and green welkyndthe script should be like this ScriptName KhetRVWSVarlaActScript short StartDay ref executor Begin OnActivate Let executor := GetActionRef if executor.GetIsReference PlayerRef Message " " Message " " Player.AddItem VarlaStone 1 PlaySound ITMGenericUp else executor.AddItem VarlaStone 1 endif Set StartDay to GameDaysPassed Disable End Begin GameMode If ( GameDaysPassed - StartDay ) >= 28 && GetDisabled == 1 Enable EndIf End Link to comment Share on other sites More sharing options...
ArcturusFyr Posted July 12, 2016 Author Share Posted July 12, 2016 (edited) "for Calynd stone and red welkynd ... you could just attach the same script that Khettienna used for varla & green welkynd." @LubronBrons That is beyond my ability to as I've never done any sort of script modding, or mod altering in general. I've a good feeling that i'll end up more than likely breaking things than actually being able to accommodate my request with any degree of success. Although if you aren't too busy, can you create the files for me? I'd really appreciate it if you could. Edited July 12, 2016 by ArcturusFyr Link to comment Share on other sites More sharing options...
lubronbrons Posted July 13, 2016 Share Posted July 13, 2016 (edited) EDIT : @cfh85 ahhh you're right, my mistake. while I am tinkering and building new mod for this 3 stones, I realize that Khettienna use activator and hide the original to the edge of the cell. so If the NPCs activate the fake Varla or Welkynd, they will do nothing to it. I recall there is mod that make NPC will pick up or harvest nearby object, I think the mod is MMM. but we are talking about activator here well .... since this is direct request and I have free time here you go, this is for you fyr >>> https://www.mediafire.com/?ro4ch8o5rvicx27 I revise the code and streamlined it, and copied the red welkynd location from original author all the stones is respawn. and you NOT need to be afraid if the stones is picked up by the wrong hand (NPCs) you think wait 28 and 14 days is too harsh ?? I've already prepared file INI for you to customize :smile: tell me if it is working or not any nice feedback would be great, would be happy to receive any appreciation too also I prefer you should just call me L Edited July 13, 2016 by lubronbrons Link to comment Share on other sites More sharing options...
ArcturusFyr Posted July 13, 2016 Author Share Posted July 13, 2016 EDIT : @cfh85 ahhh you're right, my mistake. while I am tinkering and building new mod for this 3 stones, I realize that Khettienna use activator and hide the original to the edge of the cell. so If the NPCs activate the fake Varla or Welkynd, they will do nothing to it. I recall there is mod that make NPC will pick up or harvest nearby object, I think the mod is MMM. but we are talking about activator here well .... since this is direct request and I have free time here you go, this is for you fyr >>> https://www.mediafire.com/?ro4ch8o5rvicx27I revise the code and streamlined it, and copied the red welkynd location from original authorall the stones is respawn. and you NOT need to be afraid if the stones is picked up by the wrong hand (NPCs)you think wait 28 and 14 days is too harsh ?? I've already prepared file INI for you to customize :smile:tell me if it is working or not any nice feedback would be great, would be happy to receive any appreciation tooalso I prefer you should just call me L Ha ha ha ha! Yes, finally! Thank you so much! I really appreciate this, because despite the calynd stone mod being small and otherwise unknown it was just one of those things that definitely would've made my game experience click together and be all the more better for it. Furthermore, I love the fact that you took the liberty in adding the extra effort to make the mod more utilitarian and full-proof against issues that it may have had before. Oh and L, have an endorsement, you certainly deserve it. :D Link to comment Share on other sites More sharing options...
lubronbrons Posted July 14, 2016 Share Posted July 14, 2016 well... I knew this is a risky one,that 'liberty' is limited :)before we NOT try to ask permission from two original authors aren't we ? So....since you gave me feedback just now. Then I assumed this file is delivered safely to you, fyrI've removed the file in that linkin small scale use, this case can be labeled as personal use. the pleasure is mine, don't mind. Actually I have this skill is because of certain someone, Master Forli (author of Vampire Revolution)I am just try to share or tribute what this Nexus community has given to me Link to comment Share on other sites More sharing options...
ArcturusFyr Posted July 14, 2016 Author Share Posted July 14, 2016 (edited) well... I knew this is a risky one,that 'liberty' is limited :smile:before we NOT try to ask permission from two original authors aren't we ? So....since you gave me feedback just now. Then I assumed this file is delivered safely to you, fyrI've removed the file in that linkin small scale use, this case can be labeled as personal use. the pleasure is mine, don't mind. Actually I have this skill is because of certain someone, Master Forli (author of Vampire Revolution)I am just try to share or tribute what this Nexus community has given to meAgain, thank you. This made my day. :D Edited July 14, 2016 by ArcturusFyr Link to comment Share on other sites More sharing options...
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