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metagame: factions taking over towns


ryanwh

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Similiar to the Mart mod from other Bethesda games, where likeminded groups would group together and clash with other groups, etc. on their own whether you're around or not. But with the twist that they can take over towns. The icons on the map would change color, perhaps, based on the faction that's running it (Imperial, Stormcloak, Foresworn, etc.) It could even get more complex than that, in that soldiers can submit and be taken prisoner by the other factions. It wouldn't just be towns, either. Forts, towers, etc. Anything of strategic significance. And each faction would be willing to do certain things. Foresworn take no prisoners, for example, and are willing to raid anything including orc camps. Where Imperials are trying to win hearts and minds so they take prisoners. etc. (which you could free). And each town, fort, tower, etc, would represent a spawn point of a certain level. So take over a village, you get a small spawn bonus that creates new soldier. A fort gives a larger bonus. Main strongholds, obviously, would give the highest spawn point and therefore be basically impossible for opposition to capture without you assisting in the raid. So based on random things, like what fort you did or didn't clear and when, would be a factor in who gets the upper hand. Every game would be different.

I'm sure this is complicated as all hell and maybe impossible, I just think it would be a cool thing to make it feel like you're really in the middle of a constant conflict, which it doesn't feel like in the world as is. It could certainly break a few quests, but maybe forts inhabited by bandits or other quest targets or whatever only become targets for factions after they've been cleared. I think it'd be more interesting, though, if factions could move in and take your bounty if you don't act quickly enough. Idunno. Just an idea.

If nothing else, I think the core of the idea, having factions spawn small armies on their own from control points and intelligently fight it out is probably doable.

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from the first time i saw those maps showing what town belongs to who i got really disappointed bethesda didnt just add live battles to be what decided these changes of faction. i understand the logical answer for this is they wanted the game to be playable for those with low end computers since battles would contain multiple NPCs and activity. my theory felt quite confirmed when i started a few of the imperials vs stormcloak quests where the battles where really un-epic and short. the biggest disappointment ever was when i got the quest to defend whiterun. i was really pumped up and hopeful just before the battle just to find out it was extemely boring and nothing creative about it at all.....would like to se at least 20 vs 20 npcs when deciding the tempoary fate of villages and minor settlements happening at random quite frequently (not like every fast travel or so, ofc not :P ) since it is actually is supposed to be a war. the conflict in game right now almost feels like the cold war between usa and russia (big talk and preparations but really just a big unnecessary pile of bulls*** encouraging even more unnecessary hate and tension...) when it comes to things actually happening (not that i support war IRL, this is a game after all :P ) :/ this is a game where the developers actually themself included decapitations and brutal finishers but we never get to see a skirmish big enough to witness those features in their full glory where NPCs around us is slaughtering each other for real. for the cities i think at least 50 npcs should spawn per wave and the defenders maybe have fortified positions a' la 50 NPCs per district/ area or something like that. ofcourse the neutral npcs should be programmed/scripted to abandon whatever they are doing and head for theyre respective home. the beggars and other ''homeless'' could maybe be retreating to the inns and stores nearby to not accidentaly eliminate npcs :P and the battles should ofc not end until the attackers numbers are completly depleted or they have fought their way into the defenders HQ and secured their victory. this is definetely not an critisism to ryanwh's idea since i think overall his is a better idea, it's merely an diet version suggestion if his idea proved to difficult or impossible to accomplish. i would be extremely thankful if an talented modder decided to fix this unfinished part of the game since this is buggering me worse than the 1 000 000 different wierd bugs this game has exposed us to. probably since the bug issues was kinda expected... please help make this great but sadly unfinished game into the epic completed game it deserves to be, it really does got all the potential since the bethesda crew is extremely good at making amazing games but unfortiuntly either is just lazy or too receptive to their bosses pressure for release dates. also i'm sorry for grammar/spelling issues since english isn't my native language and i do not bother to rewiew it since i know you all can understand it :) didnt either make a new topic of this since after finding this post it seems quite unnecessary. have a great continued gaming experience and hopefully it will eventually life up to everyones expectations. peace :D
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Guys wtf? Use paragraphs if you expect people to read your posts.

 

 

i apologize :)

 

but then you do seem to have a functional eyesight since you are working a computer ;)

 

please be constuctive instead of just leaving remarks.

 

my intentions as i'm sure the guy above me share is just to leave a suggestion for an improvement of the game.

 

take care :)

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You are right, it would be mental!! albeit incredibly difficult...

 

However, there are a few mods out that use bat files to spawn some imperials and stormcloaks nearby, thus allowing you to create your own battles anytime, any place.

 

I am especially keen on banging up a few imperials inside Windhelm, and kill Ulric time after time...

 

+1, btw

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You are right, it would be mental!! albeit incredibly difficult...

 

However, there are a few mods out that use bat files to spawn some imperials and stormcloaks nearby, thus allowing you to create your own battles anytime, any place.

 

I am especially keen on banging up a few imperials inside Windhelm, and kill Ulric time after time...

 

+1, btw

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-1 for double post, +1 as my reaction to this idea

 

i support you're opinion and it would be kick-ass to see the aftermath of giant battles like these, victors killing of wounded enemy, seeking wounded allies and looting/burying the dead :pirate:

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