SinderionsBones Posted March 25, 2012 Share Posted March 25, 2012 o.O what a thread. Shame it was started(through no fault of the OP) THREE MONTHS EARLY /facepalm. This looks like it could have been useful if kept up to date. Link to comment Share on other sites More sharing options...
KiwiHawkNZ Posted April 2, 2012 Share Posted April 2, 2012 Kia Ora Does anybody know of or come across ant modders resource's that can be used to make round house's I know there towers that would work for the base but I have not seen any cone like models that could be texturedto form the Sraw roofs and I not sure how to export such roofs fron Oblivion or even if it ok to do with modder maderesourses from Oblivion, Modders like Meo made some realy neat stuff but I'd like to see him release his work and orhave his blessing to go with those items. I'm looking for resourse's but I DO want to do this the right way anf ot offend or cross anybody Link to comment Share on other sites More sharing options...
Urwy Posted April 4, 2012 Share Posted April 4, 2012 3D modelling Skill level: Intermediate and learningSoftware used: Blender 2.61Contact: Nexus PM TexturesSkill level: Intermediate and learningSoftware used: GIMP 2.6Contact: Nexus PM CreationKitSkill level: Novice - BeginnerSoftware used: CK (Ya Rly!)Contact: Nexus PM References / Recent works1. Modding resource: URW - Useless Resource - Weaponshttp://skyrim.nexusmods.com/downloads/file.php?id=12087Should give a decent impression about my modelling and texturing skills. 2. Mod: Dragonclaw Weaponryhttp://skyrim.nexusmods.com/downloads/file.php?id=13822Required some basic work in the CK, pretty much shows my current abilities with the CK Side notesI'm usually rather short on time, so my skills are probably used best on a freelance basis; Doing occasional models and textures for a larger mod shouldn't be a problem, but i prefer smaller mods.Long term assignments are less suited for me, due to the lack of time and my ability to retain focus on a single task. Link to comment Share on other sites More sharing options...
Ryan5280 Posted April 15, 2012 Share Posted April 15, 2012 (edited) Talent: below.Very Basic: modeling, NIFs.Basic: texturingAdept: Creation Kit interfaceExpert: Being social with other modders. --My Works--Minecraft Pickaxes (WIP) Skill level: Medium-LowContact method: Email: [email protected]additional infomation: I am a modder looking for a team to work with and chat, etc. Edited April 15, 2012 by Ryan5280 Link to comment Share on other sites More sharing options...
Dalgon Posted April 24, 2012 Share Posted April 24, 2012 (edited) Talent: StorytellingSkill level- MediumContact Method: PM or [email protected]Additional Details: Experienced tabletop RPG player, and intermediate Dungeon Master looking to increase creative skills. Edited April 24, 2012 by Dalgon Link to comment Share on other sites More sharing options...
BeastlyBeast Posted May 2, 2012 Share Posted May 2, 2012 (edited) Do you think you could add a separate section for people good at world-building, and city building? It's a PITB, and I need someone to make 2 different world cells if I want to make any real progress on this mod I want to make. Just a thought. I'm trying to get a decent team together before I just rush into this mod, and a team of people experienced with the really hard stuff only makes the mod go through quicker progress. TY. My Mod Idea Thread EDIT: I see it's already been made. LOL. Edited May 3, 2012 by BeastlyBeast Link to comment Share on other sites More sharing options...
DiGiTALZOMBiE Posted May 2, 2012 Share Posted May 2, 2012 Good to see this thread still going strong :thumbsup: Link to comment Share on other sites More sharing options...
IluisIndustries Posted May 3, 2012 Share Posted May 3, 2012 Talent: ScriptingSkill level: MediumContact: PM please. I have no completed works to show off, but I do have a working basic needs mod (hunger, thirst, sleep and temperature/hypothermia) that is still in need of some reworking (particularly for customization elements). I'm a computer science student in the process of transferring and changing majors to game design and I want to get some practical experience. I'd say I have more programming experience than CK experience, but I've been learning a lot more about the CK recently. Don't know how much help I'll be, but I'm willing to try and learn :D Link to comment Share on other sites More sharing options...
jezdamayel Posted May 5, 2012 Share Posted May 5, 2012 (edited) Talent:Voice actor/voice workSkill level: No clue. Mid it thinkContact method: PM and Email are fine.additional information: Female-- I have been doing voice work off and on for about 2 years. i have done accents and younger sounding voices. Most of the time i am used for my normal voice.https://sites.google.com/site/jezdamayel/ for any info. I also have soundcloud with some of my past work thank you Edited May 5, 2012 by jezdamayel Link to comment Share on other sites More sharing options...
David Brasher Posted May 11, 2012 Share Posted May 11, 2012 (edited) Talent: Quest-codingSkill level: Mid Talent: Inserting Recorded Voiced Dialog into the GameSkill level: Mid Talent: Cell CreationSkill level: Mid Talent: ScriptingSkill level: Mid Talent: TexturesSkill level: Mid Talent: NPC Creation, AI, Facegen, Outfits etc.Skill level: Mid Talent: Mod Cleaning, Packaging, Documentation Skill level: Mid Contact method: PM Additional Information: Status: Available. Looking for a small project that can be done in about a week. Link to list of uploaded mods: Link. Edited May 16, 2012 by David Brasher Link to comment Share on other sites More sharing options...
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