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Activator isn't working


SGTbayk47

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Hey everyone,

 

I have ran into some trouble with an activator, and whilst I can see the text to activate the object, the script doesn't seem to be running. The script is also saving with no errors and I am using GECK Powerup.

 

Here is my script:

SCN TVItemChoiceVertibirdScript

Begin OnActivate

	If GetObjectiveDisplayed TVQuestM01 12 == 1
		SetObjectiveCompleted TVQuestM01 12 1
		SetObjectiveDisplayed TVQuestM01 13 1
		SetStage TVQuestM02a 10
		Disable
		MarkForDelete
	Endif

End

And here is the activator, in case I'm missing a setting there:

http://i.imgur.com/kXIjyIV.jpg

 

Hopefully this is a simple fix, as I need this part to work to advance the main quest.

 

Cheers, BayK.

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  • 2 months later...

Quite the late reply, but the only things I could think of are:

-The quest objective isn't properly displayed. (I highly doubt that, but since it's the only condition... you know.)

-Try turning "Begin OnActivate" into "Begin OnActivate Player", that way, only the player can actually activate it.

-Just to see if the script is properly working, insert the command "ShowMessage" with a message attached somewhere in the script. That way you can easily see if the script works. Try putting it at the bottom first and if it doesn't work, move it up one line at a time until the message shows up in game.

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