SGTbayk47 Posted July 13, 2016 Share Posted July 13, 2016 Hey everyone, I have ran into some trouble with an activator, and whilst I can see the text to activate the object, the script doesn't seem to be running. The script is also saving with no errors and I am using GECK Powerup. Here is my script: SCN TVItemChoiceVertibirdScript Begin OnActivate If GetObjectiveDisplayed TVQuestM01 12 == 1 SetObjectiveCompleted TVQuestM01 12 1 SetObjectiveDisplayed TVQuestM01 13 1 SetStage TVQuestM02a 10 Disable MarkForDelete Endif End And here is the activator, in case I'm missing a setting there:http://i.imgur.com/kXIjyIV.jpg Hopefully this is a simple fix, as I need this part to work to advance the main quest. Cheers, BayK. Link to comment Share on other sites More sharing options...
TheBlueWolf1996 Posted September 14, 2016 Share Posted September 14, 2016 Quite the late reply, but the only things I could think of are:-The quest objective isn't properly displayed. (I highly doubt that, but since it's the only condition... you know.)-Try turning "Begin OnActivate" into "Begin OnActivate Player", that way, only the player can actually activate it.-Just to see if the script is properly working, insert the command "ShowMessage" with a message attached somewhere in the script. That way you can easily see if the script works. Try putting it at the bottom first and if it doesn't work, move it up one line at a time until the message shows up in game. Link to comment Share on other sites More sharing options...
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