Brygelsmack Posted November 19, 2011 Share Posted November 19, 2011 Hey, folks! I'm really new to TES modding, and I just wanted to drop by asking if any of you have any recommended tools necessary, or even essential, to modding Skyrim? I tried extracting a few textures but opening with Photoshop didn't work. Off the top of your head, can you think of anything I'm doing wrong? I got over 4 years experience with CryEngine 2, and I'm really looking forward creating some environments with the upcoming Creating Kit. But until then I need the basics covered - anyone willing to help me out? Thanks in advance and happy modding! Cheers,/Brygelsmack Link to comment Share on other sites More sharing options...
PaladinRider Posted November 19, 2011 Share Posted November 19, 2011 You can get a DDS plugin for PS for textures. Link to comment Share on other sites More sharing options...
Brygelsmack Posted November 19, 2011 Author Share Posted November 19, 2011 Well, that did not help me much... I usually can open .dds files since Skyrim is not the only game utilizing that file format (Crysis does too). But now all of a sudden I can't. What's the problem? Link to comment Share on other sites More sharing options...
Xylozi Posted November 19, 2011 Share Posted November 19, 2011 How are you extracting the textures? Link to comment Share on other sites More sharing options...
foxkas Posted November 19, 2011 Share Posted November 19, 2011 I'm in the same boat as OP here. I'd like to know what to do, how to get started. I do have a lot of photoshop experience. Link to comment Share on other sites More sharing options...
GileadMaerlyn Posted November 19, 2011 Share Posted November 19, 2011 (edited) If you want to do a retexture, you need first to extract the desired textures with FOMM (a tool for Fallout, but it's the one who works best for skyrim as of now) from the Skyrim - Textures.bsa file, which is in you Data directory.You can then edit the .dds files with GIMP or Photoshop, thanks to a .dds plugin. Save them with a DXT3 (if there's no alpha) or DXT5 compression.Then, you just put your new texture in the Data/Textures directory, respecting the arborescence given in the .bsa. The new texture is now used instead of the original one. I hope that helps. Edited November 19, 2011 by Gilead Maerlyn Link to comment Share on other sites More sharing options...
CampanaAliquanta Posted November 19, 2011 Share Posted November 19, 2011 Is there any way to use the FOMM without having Fallout installed? I tried to download it but it refused to run until I pointed it to the Fallout directory, which obviously I don't have. BSA Unpacker and BSA Commander both don't work for me. Link to comment Share on other sites More sharing options...
foxkas Posted November 19, 2011 Share Posted November 19, 2011 If you want to do a retexture, you need first to extract the desired textures with FOMM (a tool for Fallout, but it's the one who works best for skyrim as of now) from the Skyrim - Textures.bsa file, which is in you Data directory.You can then edit the .dds files with GIMP or Photoshop, thanks to a .dds plugin. Save them with a DXT3 (if there's no alpha) or DXT5 compression.Then, you just put your new texture in the Data/Textures directory, respecting the arborescence given in the .bsa. The new texture is now used instead of the original one. I hope that helps. Thanks, Kudos for you! There are nothing else to do besides re-textures until the creation kit is released right? Link to comment Share on other sites More sharing options...
Brygelsmack Posted November 19, 2011 Author Share Posted November 19, 2011 (edited) Thanks a lot, Gilead Maerlyn! I'm guessing we won't have to use FOMM in the future to extract textures? I don't have the game and if it's like what CampanaAliquanta says, then I'll just have to wait for something that works with Skyrim. @ foxkas: I would say .ini edits too but that's about it. But maybe I'm missing something. I am after all very new to this. Edited November 19, 2011 by Brygelsmack Link to comment Share on other sites More sharing options...
foxkas Posted November 19, 2011 Share Posted November 19, 2011 Thanks a lot, Gilead Maerlyn! I'm guessing we won't have to use FOMM in the future to extract textures? I don't have the game and if it's like what CampanaAliquanta says, then I'll just have to wait for something that works with Skyrim. @ foxkas: I would say .ini edits too but that's about it. But maybe I'm missing something. I am after all very new to this. I don't have New Vegas or Fo3 installed atm either, and I won't bother to install them just to mod another game till the creation kit is out. So I tried opening just the BSA browser, it should have its own icon. When it asks for fallout3/new vegas, just exit out that window and the BSA browser opens. Link to comment Share on other sites More sharing options...
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