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Forced Finishers/Deathblows


justcrafted

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That's an interesting information, I'll try, thannks!

 

But there is something I don't understand:

 

The no kill moves mod has been created to avoid being hit by another ennemy when performing finish moves, but some say that the finish moves can be done only on the last ennemy standing!

 

How can we be hit by another ennemy if it's the last ennemy we are finishing!?

 

The last enemy thing is horsecrap, at least with sneak attacks I know for certain. And if you're fighting one person and kills him just as another dude round the corner to join the fight, you start the next fight with an awkward positioning because the killcam keeps you frozen for too long.

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Yeah I agree, we need finishers for magic and archery as well, maybe fists too! Basically anything that does damage should have a deathblow.

 

Deathblows make the combat so much more satisfying. ^^

 

Ever since Bioware made Mage deathblows in Dragon Age 2, I've been hooked on that concept.

 

Like, you hit the final blow on a bandit with your Ice-Spear, and it zooms in on him and goes into slow-mo, as the spear pierces him through the chest, and freezes/shatters him.

 

Archery finishers would be cool too.

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