BaSsGaz Posted July 14, 2016 Share Posted July 14, 2016 Hi, I'm working on a mod that disables the Wait Menu at certain conditions.As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether Is there anyway to do that ? like disable it, or override it or something ?!! Link to comment Share on other sites More sharing options...
NexusComa Posted July 14, 2016 Share Posted July 14, 2016 This may work you will have to test it out ... Game.DisablePlayerControls(False, False, False, False, True, False, False, True,0) LINK Link to comment Share on other sites More sharing options...
MrKew48 Posted October 21, 2017 Share Posted October 21, 2017 I didn't test it much deeply, but SetInChargen seems to be working fine, despite on wiki is writen, that it works only in CharGen. Link to comment Share on other sites More sharing options...
erlinajabagat Posted June 13, 2018 Share Posted June 13, 2018 Hi, I'm working on a mod that disables the Wait Menu at certain conditions.As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether Is there anyway to do that ? like disable it, or override it or something ?!!I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ? Everything I've tested did not work. Link to comment Share on other sites More sharing options...
MrKew48 Posted June 13, 2018 Share Posted June 13, 2018 (edited) [Deleted] Mistap Edited June 13, 2018 by MrKew48 Link to comment Share on other sites More sharing options...
MrKew48 Posted June 13, 2018 Share Posted June 13, 2018 Hi, I'm working on a mod that disables the Wait Menu at certain conditions.As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether Is there anyway to do that ? like disable it, or override it or something ?!!I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ? Everything I've tested did not work.Hi, if you want just prevent player from opening wait menu at all, use function SetInChargen as I mentioned before Link to comment Share on other sites More sharing options...
erlinajabagat Posted July 10, 2018 Share Posted July 10, 2018 Hi, I'm working on a mod that disables the Wait Menu at certain conditions.As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogether Is there anyway to do that ? like disable it, or override it or something ?!!I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ? Everything I've tested did not work.Hi, if you want just prevent player from opening wait menu at all, use function SetInChargen as I mentioned before Yes thanks, I ve read that and tried it out and it is a possibility to prevent the waitmenu from popping up. But it is not the right thing for what I have in mind. Maybe I do not know the ideal events to enable and disable the waiting menue using this function :) Link to comment Share on other sites More sharing options...
MrKew48 Posted July 10, 2018 Share Posted July 10, 2018 (edited) ÃÂ ÃÂ Hi,ÃÃÂ I'm working on a mod that disables the Wait Menu at certain conditions.As of now, my mod only keeps closing the menu when it opens (onMenuOpen()), But it's a bit inconvenient since the menu shows up before it closes, What I would love to do, is to prevent the menu from showing up altogetherÃÃÂ Is there anyway to do that ? like disable it, or override it or something ?!!I want to do the same - with my own conditions - but after wait menu opens, I cannot close it. Try to use disablecontrols, try tapkey (1) ?ÃÃÂ Everything I've tested did not work.Hi, if you want just prevent player from opening wait menu at all, use function SetInChargen as I mentioned beforeÃÂ Yes thanks, I ve read that and tried it out and it is a possibility to prevent the waitmenu from popping up. But it is not the right thing for what I have in mind. Maybe I do not know the ideal events to enable and disable the waiting menue using this function :)Oh, I see, you want something like: If it is sunny then disable wait menu ? Then I would tried story manager events, it could work out Edited July 10, 2018 by MrKew48 Link to comment Share on other sites More sharing options...
MrKew48 Posted July 13, 2018 Share Posted July 13, 2018 I mean recieve event you want in story manager and use SetInChargen to disable or enable wait menu when event firesIts a long time since I have last worked in CK so maybe Im wrong Link to comment Share on other sites More sharing options...
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