KeyanPrice Posted July 15, 2016 Share Posted July 15, 2016 It's gotten a bit silly at this point. Do I need to move the .pex files to another folder or something? I haven't seen a guide telling me to do so or anything. I've tried even little things such as just taking a quest's the 'SetObjectiveDisplayed(300)' and changing the number value to a different valid objective ID to see if it would work and it doesn't. I load up Fallout 4, complete said stage of the quest, and the next objective displayed is the correct one, not my changed one. I am not experiencing any compiler errors. If I go to my 'Data\Scripts\Fragments\Quests' folder where the fragments are created, the date modified time changes. The mod .esp is enabled with the check box. I can only assume the fragments I made aren't loading. Either my .esp isn't loading them, or they are in the wrong folder. Is there some stupid mistake I am making here? Link to comment Share on other sites More sharing options...
RaidenRests Posted July 15, 2016 Share Posted July 15, 2016 I don't have experience with Fallout 4 but try seeing if their is a .rar file (scripts.rar) in the base data folder of Fallout 4. You'll have to extract the rar back into their original folder again for CK to work correctly. Link to comment Share on other sites More sharing options...
KeyanPrice Posted July 15, 2016 Author Share Posted July 15, 2016 I just figured it out. It had something to do with adding this in the Fallout4Custom.ini file located in MyDocuments/MyGames/Fallout4/ (Just being specific in case someone else experiences this issue.) [Archive]bInvalidateOlderFiles=1sResourceDataDirsFinal= Why did Bethesda add this arbitrary step to Fallout 4? I lost hours on this. Link to comment Share on other sites More sharing options...
mkborgelt13 Posted July 19, 2016 Share Posted July 19, 2016 Hi, How do you even see the contents of the quest fragments?? My CK will not load/display fragments of any kind. I've been de-compiling the .pex into papyrus script which is an obnoxious workaround and I feel there must be a better way built into the CK. Link to comment Share on other sites More sharing options...
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