Jump to content

A little help would not go amiss...


freddagg

Recommended Posts

Well, I think I got everything right but I seem to have missed something here. I can do this the long way using Nifscope and Blender 2.49 but trying hard to learn how to do this in Blender 2.7x

 

I can import a .nif file no problem, in fact with the new tools it seems to work very well. I can alter the .nif file with no problem, learning as I go with the new Blender interface which again, is very impressive and a great improvement on the 2.4x series.

 

Problem comes in export of the .nif. Like I said, I think I got everything right but I get an error saying (can't remember exactly) something to do with a forearm twist bone and this comes up with or without any skeleton or body mesh.

 

any suggestions from anybody?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...