Aphelion78 Posted July 18, 2016 Share Posted July 18, 2016 Is there a way to remove or replace the "stick grass" you see in places like Tenpines Bluff. It's so annoying!!!http://imgur.com/3YGTZaehttp://imgur.com/eX1SE3EI really hope this is possible. Thank you for checking out my post. Cheers :smile: Link to comment Share on other sites More sharing options...
Kodiak412 Posted July 20, 2016 Share Posted July 20, 2016 I was always hoping that this would be added to some of the Scrap Everything mods but so far I have not seen it. I do hope someone can answer the call for scrapping this settlement eyesore. Link to comment Share on other sites More sharing options...
NeuroticPixels Posted November 2, 2016 Share Posted November 2, 2016 YESSSSS!! Someone please take care of this!! Link to comment Share on other sites More sharing options...
damanding Posted November 2, 2016 Share Posted November 2, 2016 Not positive, but I think it's generated in a way other than as a placed object in the Creation Kit which is why Scrap Everything can't include it in the scrap list. I think the only way to get rid of it entirely is to make it an invisible texture which means it disappears from the entire wasteland but still has a slight performance hit. Link to comment Share on other sites More sharing options...
chucksteel Posted November 2, 2016 Share Posted November 2, 2016 The grass is generated when the landscape is painted in the world editor. Maybe a texture replacer could remove it but as Damanding said this would remove it from the entire game. Edit, and grass is generated on cell load so if you pay attention it will be poking through different spots every time you return to the location. It is a subtle change but you can still see the difference. Edit 2, another possibility is that someone would have to go through each settlement and re-paint the buildible area with a new ground textures that is only dirt. there are no grass textures that could be used. Link to comment Share on other sites More sharing options...
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