vertex23 Posted November 20, 2011 Share Posted November 20, 2011 Peoples nostalgia: Ruining their experience with Skyrim since Nov 11, 2011. Link to comment Share on other sites More sharing options...
necKros Posted November 20, 2011 Share Posted November 20, 2011 Appearances never changed based on stats. Really, the only thing strength did in previous games was make you hit harder and carry more. These are now linked to only skills and health/stamina increases at level up. Movement speed and jump height however seems to be mostly static although you do eventually get used to it. There may some passive boosts to speed when you raise stamina, but it's hard to confirm. Well believe what you want, I saw it happen!Yeah right, and that's why there was only one body mesh per gender, and nif models are not known for being very procedurally versatile, if you know what I mean. Link to comment Share on other sites More sharing options...
Vagrant0 Posted November 20, 2011 Share Posted November 20, 2011 Yeah right, and that's why there was only one body mesh per gender, and nif models are not known for being very procedurally versatile, if you know what I mean.Well, my thoughts were that there might have been a skin shader for it... But there aren't any definitions for anything like that in the vanilla game, no resources, and nothing that even tracks Player stats to apply it. I would have been fairly easy to add muscle tone in that way, provided you didn't have any other shaders being used... But it just didn't happen. Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted November 20, 2011 Share Posted November 20, 2011 I miss that feature in Morrowind where it went to the kitchen and made me a sandwhich then gave me a backrub while I played the game. Morrowind was so much better than Oblivion... *sigh* Link to comment Share on other sites More sharing options...
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