Elbethien Posted July 20, 2016 Share Posted July 20, 2016 HiI recently discovered that my marihuana mod does not work properly when Oblivion Reloaded is active.I have no idea how exactly a plugin like OR works, so I'm not able to make my mod compatible with it.It seems to me that it is the integrated FOV control in OR that makes the marihuana mod crash, when ever the "stoned" effect hits in. It changes the FOV, for a trippy-feeling.Is anyone willing to help me and my mod users? Link to comment Share on other sites More sharing options...
lubronbrons Posted July 20, 2016 Share Posted July 20, 2016 Betty :( I am sorry to hear thatwell... if it just FOVyou can adjust it in file : " OBSE \ Plugins \ OblivionReloaded.ini "change FoV = 90.0 into default Oblivion FOV 75 FoV = 75.0 Link to comment Share on other sites More sharing options...
Elbethien Posted July 20, 2016 Author Share Posted July 20, 2016 Thank you for willing to help me L :)I already tested that, but it keeps crashing like before.Without OR, or with old OBGE everything works fine.I wish I know what is going on :( Link to comment Share on other sites More sharing options...
lubronbrons Posted July 20, 2016 Share Posted July 20, 2016 :) (I am happy being called L . Thx for noticing)what is the link for your mod "marihuana"I want to take a closer lookwell... as far as I know, if your mod does many shader effect. eventually OR will make sure game ctd because of bottleneck (not enough ram or memory leak) Link to comment Share on other sites More sharing options...
Elbethien Posted July 21, 2016 Author Share Posted July 21, 2016 It is this http://www.nexusmods.com/oblivion/mods/45812/? Link to comment Share on other sites More sharing options...
lubronbrons Posted July 21, 2016 Share Posted July 21, 2016 (edited) Betty please tell how the ctd happen.it is from start ? or when you do something ? or when activate something ? or whatever elseso I can replicate the issue by myself EDIT : please post your OR ini files too :smile: Edited July 21, 2016 by lubronbrons Link to comment Share on other sites More sharing options...
Elbethien Posted July 21, 2016 Author Share Posted July 21, 2016 Alright here is what to do, to reproduce the crash.Go to "mary jane" shop in marked district. Buy a smokeable like Purple Haze, a grinder and a pipe.Go into inventory and use grinder. Chooose Purple Haze. Exit menu and reenter it (I don't know if this was still needed in the latest version)Now klick on pipe and exit menu again. You should see your pc smoking now. It takes a while and than "crash" OblivionReloaded ini:[Main]WindowedMode = 1FoV = 90.0WaterReflectionMapSize = 512WaterManagement = 0FarPlaneDistance = 283840.0ScreenshotPath = \ScreenshotsScreenshotType = 1CustomEffects = 0FrameRate = 1SaveSettings = 1CombatMode = 0CameraMode = 0EquipmentMode = 0SleepingMode = 0[FrameRate]Average = 30Gap = 3Delay = 10FadeStep = 0.5FadeMinObjects = 10FadeMinActors = 15GridStep = 2GridMin = 5[CameraMode]HUDReticle = 2ChasingFirst = 0ChasingThird = 0OffsetX = 0.0OffsetY = 13.0OffsetZ = 5.6NearDistanceFirst = 2.0NearDistanceThird = 8.0DialogFirst = 2DialogThird = 2DialogOffsetX = 0.0DialogOffsetY = 13.0DialogOffsetZ = 5.1[sleepingMode]Rest = 1RestMessage = You must be in a bed to rest.[shaders]EnableWater = 1EnableGrass = 0EnablePrecipitations = 0EnableHDR = 1EnablePOM = 1EnableSkin = 0EnableTerrain = 0EnableBlood = 0EnableShadows = 1[Effects]EnableUnderwater = 0EnableWaterLens = 0EnableGodRays = 1EnableDepthOfField = 1EnableAmbientOcclusion = 1EnableColoring = 1EnableCinema = 1EnableBloom = 0EnableSnowAccumulation = 0EnableBloodLens = 0EnableMotionBlur = 0EnableLowHF = 0EnableWetWorld = 1EnableSharpening = 0EnableSMAA = 1[Develop]CompileShaders = 0ShadersFolder = 0TraceShaders = 0TraceCulling = 0 In other ini I have everything ecxept Purger disabled. Link to comment Share on other sites More sharing options...
Elbethien Posted July 22, 2016 Author Share Posted July 22, 2016 L, I decided to not use OR anymore. Old OBGE works more stable. I get overall less to no crashing.The camera mode of OR is incompatible with your hunting mod.Precipitations are incompatible with my tropical weather.Something incompatible with marihuana mod... and just too many other issues. But I know many use OR today, so your help is still wanted for other users of my mod :) Link to comment Share on other sites More sharing options...
lubronbrons Posted July 24, 2016 Share Posted July 24, 2016 Betty !!!!! :sad: I am so so so sooooo SORRY ! currently I am working on big project ... a huge onethe project is about Immersive Interior + All Natural mod compilationwell ... after I publish it then I will be back to you I promise :smile: also.... you still have not read my PM kind of make me a little sad :sad: coz I am the type person that not comfortable much with being ignored frequentlybut last time you mention about busy life --- real life. I think that's reasonable answers so I will try to accept it more logically rather than my emotion Link to comment Share on other sites More sharing options...
lubronbrons Posted July 28, 2016 Share Posted July 28, 2016 BettyI am gonna testing Marihana plus OR right nowbut when I am preparingI found strange thingdid you happen not use latest OR when testing Marihuana ?I noticed in latest OR INI file ... compared with yoursin your OR INI this setting is missing [Main] GrassMode = 1 [Develop] CompileEffects = 0 TraceVanillaShaders = 0 Link to comment Share on other sites More sharing options...
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