mewmew34 Posted July 21, 2016 Share Posted July 21, 2016 Is there a simple way to make a follower silent? I'm trying to make some personal-use tweaks to a mod follower I found, Lt. Bonemeal. His creator intended him to be silent, since they couldn't do custom voice acting and decided that with the guy being a skeleton, talking would probably not be very possible for him. But, he still wound up with some default male dialogue for combat and when exiting the dialogue window with him, and I'm not sure how to remove the voicing. Would I have to create custom dialogue with silent voice files, or is there a way to just turn off his voice? I thought I had figured it out when I found where it had a male voice set, and I changed it to "none", but he still makes comments during combat. Link to comment Share on other sites More sharing options...
Jokerine Posted July 21, 2016 Share Posted July 21, 2016 (edited) Give him a custom voice type (just create a new one in the GECK and assign it to him) and then all default dialogue will be gone. Also make sure the NPC isn't in some of the DialogueFaction chatter factions :smile: EDIT: If he has (silent) voice files already you'll probably have to move them if you create a new voice type, though. Edited July 21, 2016 by Jokerine Link to comment Share on other sites More sharing options...
mewmew34 Posted July 21, 2016 Author Share Posted July 21, 2016 Give him a custom voice type (just create a new one in the GECK and assign it to him) and then all default dialogue will be gone. Also make sure the NPC isn't in some of the DialogueFaction chatter factions :smile: EDIT: If he has (silent) voice files already you'll probably have to move them if you create a new voice type, though.He has some silent "dialogue", but not much. When you first meet him, it says that he looks at you. When you ask him to join you, it says he claps his hands and nods. The text stays up long enough to read it without any actual sound playing. But whenever enemies are nearby, he starts yelling a few generic phrases in one of the game's male voices. He also says "Bye" if I try to enter dialogue with him and then exit dialogue again. Link to comment Share on other sites More sharing options...
Jokerine Posted July 21, 2016 Share Posted July 21, 2016 As I said, give him a custom voice and then try again. Having a custom voice will block those dialogue options (they are conditioned to show up for all NPCs with specific voice types). Link to comment Share on other sites More sharing options...
RoyBatterian Posted July 21, 2016 Share Posted July 21, 2016 You can use VoiceDoNotRecord voicetype too. :) Link to comment Share on other sites More sharing options...
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