Drummer08 Posted July 22, 2016 Share Posted July 22, 2016 I recently found out that their is a whole bunch of unique camos for the fatigues in TPP. I also read that they are only available to obtain during a certain amount of time so I have missed out on them. Are there any modders out there that would be keen to add these to Nexus? They include camos like "Parasite Mist" and "Woodland Flecktarn" for example. This is how they are obtained: These are acquired by purchasing them with Event Points during the dates that they are made available. Event Point Exchange pricing for each fatigue is 7200 Event Points. Development costs 1,000 GMP and completes in five minutes, as well as one MB Coin to complete development quickly. Cheers to anyone who reads/responds. Link to comment Share on other sites More sharing options...
morbidslinky Posted July 27, 2016 Share Posted July 27, 2016 I combed through the files, but I think the FOB and online development items are hidden inside the game's .exe. I'm not sure if it can be helped with the resources that are currently available to modders. Link to comment Share on other sites More sharing options...
mgs5tppfan Posted August 1, 2016 Share Posted August 1, 2016 (edited) I recently found out that their is a whole bunch of unique camos for the fatigues in TPP. I also read that they are only available to obtain during a certain amount of time so I have missed out on them. Are there any modders out there that would be keen to add these to Nexus? They include camos like "Parasite Mist" and "Woodland Flecktarn" for example. This is how they are obtained: These are acquired by purchasing them with Event Points during the dates that they are made available. Event Point Exchange pricing for each fatigue is 7200 Event Points. Development costs 1,000 GMP and completes in five minutes, as well as one MB Coin to complete development quickly. Cheers to anyone who reads/responds. it's probably in the save files, but with the lack of resources and tools out there, don't expect anything anytime soon. But, I'm constantly looking into it..... Edited August 1, 2016 by mgs5tppfan Link to comment Share on other sites More sharing options...
CantStoptheBipBop Posted August 1, 2016 Share Posted August 1, 2016 Well they're online dev items so you can't use those camos while connected to Konami's servers unless you've developed it legitimately. If you stay offline you can develop all of them by changing the value for p72 to 0 in EquipDevelopFlowSetting.lua. The first set of FOB camos should be 726 - 737 and the camos from the 1.09 update are items 833 - 863. Alternatively you could just use reg ex to set every p72 value in the file to 0 so you can develop the server-side weapons as well. Link to comment Share on other sites More sharing options...
mgs5tppfan Posted August 2, 2016 Share Posted August 2, 2016 Well they're online dev items so you can't use those camos while connected to Konami's servers unless you've developed it legitimately. If you stay offline you can develop all of them by changing the value for p72 to 0 in EquipDevelopFlowSetting.lua. The first set of FOB camos should be 726 - 737 and the camos from the 1.09 update are items 833 - 863. Alternatively you could just use reg ex to set every p72 value in the file to 0 so you can develop the server-side weapons as well. HAHAHAHAHA! I did it! I bloody did it! I unlocked every single damn thing thanks to you! I even unlocked the UPCOMING fob stuff. Muahahahahhahahahah!IF any of you want my stuff, add me here. THERE IS NO WAY I'm making this public or else the konami *cough* Parasite Unit *cough* is gonna play me like a damn fiddle! here's my steam- http://steamcommunity.com/id/blitz67/ I'm pretty good, huh? You're pretty good, huh? BYE! Link to comment Share on other sites More sharing options...
BobDoleOwndU Posted August 2, 2016 Share Posted August 2, 2016 (edited) Well they're online dev items so you can't use those camos while connected to Konami's servers unless you've developed it legitimately. If you stay offline you can develop all of them by changing the value for p72 to 0 in EquipDevelopFlowSetting.lua. The first set of FOB camos should be 726 - 737 and the camos from the 1.09 update are items 833 - 863. Alternatively you could just use reg ex to set every p72 value in the file to 0 so you can develop the server-side weapons as well. HAHAHAHAHA! I did it! I bloody did it! I unlocked every single damn thing thanks to you! I even unlocked the UPCOMING fob stuff. Muahahahahhahahahah!IF any of you want my stuff, add me here. THERE IS NO WAY I'm making this public or else the konami *cough* Parasite Unit *cough* is gonna play me like a damn fiddle! here's my steam- http://steamcommunity.com/id/blitz67/ I'm pretty good, huh? You're pretty good, huh? BYE! My No Development Requirements mod already does this (as long as you start the game offline). XD They won't unlock permanently though. As soon as you go online again they'll be locked. Konami doesn't care about mods. Edited August 2, 2016 by BobDoleOwndU Link to comment Share on other sites More sharing options...
wumpwump Posted August 3, 2016 Share Posted August 3, 2016 My No Development Requirements mod already does this Are there any future items available? Like the fulton missile launcher? Anything grade 11 or higher? Link to comment Share on other sites More sharing options...
mgs5tppfan Posted August 3, 2016 Share Posted August 3, 2016 Well they're online dev items so you can't use those camos while connected to Konami's servers unless you've developed it legitimately. If you stay offline you can develop all of them by changing the value for p72 to 0 in EquipDevelopFlowSetting.lua. The first set of FOB camos should be 726 - 737 and the camos from the 1.09 update are items 833 - 863. Alternatively you could just use reg ex to set every p72 value in the file to 0 so you can develop the server-side weapons as well. HAHAHAHAHA! I did it! I bloody did it! I unlocked every single damn thing thanks to you! I even unlocked the UPCOMING fob stuff. Muahahahahhahahahah!IF any of you want my stuff, add me here. THERE IS NO WAY I'm making this public or else the konami *cough* Parasite Unit *cough* is gonna play me like a damn fiddle! here's my steam- http://steamcommunity.com/id/blitz67/ I'm pretty good, huh? You're pretty good, huh? BYE! My No Development Requirements mod already does this (as long as you start the game offline). XD They won't unlock permanently though. As soon as you go online again they'll be locked. Konami doesn't care about mods. My No Development Requirements mod already does this Are there any future items available? Like the fulton missile launcher? Anything grade 11 or higher? @BobI already learnt that the hard way lol. @wumYes, i have a grade 11 honey bee, not sure about the fulton missile launcher tho, i think my rnd level is too low lol........ BYE! Link to comment Share on other sites More sharing options...
BobDoleOwndU Posted August 3, 2016 Share Posted August 3, 2016 Are there any future items available? Like the fulton missile launcher? Anything grade 11 or higher? Everything is available. All of the unreleased stuff and at max grades. I actually uploaded a video of the fulton launcher when they first added the files into the game. :P Unfortunately the fulton launcher sucks. https://www.youtube.com/watch?v=ALPRqJwgymY Link to comment Share on other sites More sharing options...
CantStoptheBipBop Posted August 4, 2016 Share Posted August 4, 2016 @BobI already learnt that the hard way lol. @wumYes, i have a grade 11 honey bee, not sure about the fulton missile launcher tho, i think my rnd level is too low lol........ BYE! lol well I guess it saves you some work having to go through the file yourself to change the values. That fulton launcher is terribad, and the deployment costs are just kinda adding insult to injury though. I guess they're trying to keep it balanced for PvP or something. Link to comment Share on other sites More sharing options...
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