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AdvertsPosters in the CK...


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I never figured out what the 6 images on the dds file are actually for, but the posters just work via material swaps. Just learned how to do that. Nice video on it here.

 

For what it's worth it's the first image on the upper left that the swap or nif will use. Again, not sure why Bethesda stuck six images on there. I'm probably missing something. :laugh:

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I tried to make this into my own custom material + custom nif and it crashed my CK every time I went to view the poster I'd created. It worked in Nifskope and Photoshop, but the CK - no deal. Had to go with the single nif+single d.dds in the end.

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