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Trying to find cause of CTD in world space


wmdvanzyl

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I am experiencing CTD's in the world space around the NV Medical Facility / Crimson Caravan and generally that whole area on that side of The Strip. I noticed a half-finished race-track of some sort inside a newly fortified area that is still unpopulated at the back of the Medical Facility. I don't know which mod adds this. Any suggestions would help to narrow it down. If i know which mod, i can try to find the problem. Included below is my mod list.

 

[X] FalloutNV.esm

[X] ClassicPack.esm

[X] OWNB - Open World.esm

[X] Weapon Mod Expansion.esm

[X] Brahmin Bess.esm

[X] Active Wasteland.esm

[X] Advanced Recon Tech.esm

[X] Project Nevada - Core.esm

[X] Project Nevada - Equipment.esm

[X] NSkies - Vanilla Edition.esm

[X] AWorldOfPain(Preview).esm

[X] ELECTRO-CITY - CompletedWorkorders.esm

[X] ELECTRO-CITY - Highways and Byways.esm

[X] More Perks.esm

[X] More Perks for Companions.esm

[X] More Traits.esm

[X] NVR-Strip.esm

[X] Primary Needs HUD.esm

[X] rePopulated Wasteland.esm

[X] Run the Lucky 38.esm

[X] aHUD.esm

[X] RHKGilbertCompanion.esm

[X] Community Bugfix Compilation Patch.esp

[X] 26_fixes.esp

[X] New Vegas Error Corrections - NO DLC.esp

[X] DarNifiedUINV.esp

[X] CASM.esp

[X] The Mod Configuration Menu.esp

[X] 188improved.esp

[X] Kobu's New Game Quick Start and Better Rebuild.esp

[X] Mr Moneybags.esp

[X] populatedcasino.esp

[X] ProjectFreeSide.esp

[X] New Vegas Trade Center.esp

[X] OWNB - Red Canyon Overhaul.esp

[X] FarmingSomebodyNotBob.esp

[X] RustTownV1-1.esp

[X] The New Bison Steve Hotel.esp

[X] Wasteland Defense.esp

[X] NVR-NPCs.esp

[X] NVR_rePopulated Wasteland_Patch.esp

[X] NVR-Version_10.esp

[X] PerkEveryLevel.esp

[X] PN-PA-Boost.esp

[X] XFO - 6aa - Epic Skills - Effects Over 100 (NVSE req).esp

[X] Project Nevada - Cyberware.esp

[X] Project Nevada - Rebalance.esp

[X] NewVegasBounties.esp

[X] More Perks Update.esp

[X] More Perks for Companions Update.esp

[X] More Traits Update.esp

[X] xatmosSkillPerks.esp

[X] Active Wasteland - Vanilla Replacements.esp

[X] Airship.esp

[X] Bobblehunt - Fallout 3 Bonuses.esp

[X] perfectcampsite.esp

[X] Active Wasteland - Coffee Maker.esp

[X] FalloutNVCheatTerminal.esp

[X] SaveCass.esp

[X] Advanced Recon Gear.esp

[X] Advanced Recon Tech.esp

[X] Better Binoculars Max.esp

[X] Advanced Recon Gear - Project Nevada.esp

[X] FlashlightNVSE.esp

[X] Seeker Armor.esp

[X] T51b-Manual.esp

[X] Max Followers 12.esp

[X] Mojave Express Expanded.esp

[X] UnlimitedCompanions.esp

[X] Faster Terminals.esp

[X] Quick Trade.esp

[X] Weapon Mod Expansion.esp

[X] WME - Named & Sorted.esp

[X] Project Nevada - WME.esp

[X] EVE FNV.esp

[X] Project Nevada - EVE.esp

[X] ELECTRO-CITY - Inventory Sorters Compatibility Patch - ElectroCityCATEYEvalue.esp

[X] Fellout.esp

[X] friendofnightforfellout.esp

[X] ELECTRO-CITY - Darker Nights.esp

[X] Merged Patch Export A1.esp

 

*** edit: I have experienced crashes around Crimson Caravan, New Vegas Medical Facility, Sharecropper Farms and ESPECIALLY Freeside's East Gate. I am guessing one of those mods causes a problem in that cell around that gate, as it is in the middle of all these crashes. What could cause this and how can i try to find the culprit?

Edited by wmdvanzyl
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Hi Azrael. I will update those two. How do you personally keep your mods up-to-date? Do you just scour nexus everyday to look for updates? I use BOSS to autosort my mod list and that is what i get. I don't know why it puts nSkies up there. Thanks for the advice - will try it asap.

 

edit*** Ok, i had a look at what my merged patch included as masters and started by disabling those mods - it just makes sense to start with the things that causes conflicts. Through this process of elimination i found A World Of Pain to be the culprit. So i will be updating that and also starting a process of updating all my mods. Generally, i am sluggish in updating mods - both due to the time and the bandwidth requirements (go africa!!).

 

So to anyone else reading this trying to solve similar problems:

 

1) start looking at the mods that a merged patch patches

2) update your mods

Edited by wmdvanzyl
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