badponcho Posted November 21, 2011 Share Posted November 21, 2011 Hello, I am not sure if this has been mentioned or not (did a quick search) but, it is my understanding that we do not gain skill points for hitting targets, like those at the Companion's courtyard. My thought was it is because they do not have health, thus if somebody can whip up a mod, or even I can attempt it if need be. So pretty much, if somebody can give targets an insanely high HP and an incredibly quick regen then we theoretically should be able to gain skill by shooting/slashing targets. Link to comment Share on other sites More sharing options...
NSCReaver Posted November 21, 2011 Share Posted November 21, 2011 As long as the skill gain caps after a certain point, I'm all for this. Link to comment Share on other sites More sharing options...
badponcho Posted November 21, 2011 Author Share Posted November 21, 2011 As long as the skill gain caps after a certain point, I'm all for this. That would be great! Would like to see the option to set it separately (ie: 1 for skill cap and 0 for no skill cap) or even just separate files. Link to comment Share on other sites More sharing options...
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