TheRizzler1 Posted July 27, 2016 Share Posted July 27, 2016 Interesting (you shouldn't be messing with the brightness/contrast of your normal map if that's what you were implying) I use DXT1 for my _d map, 3Dc for my normal and Intel Texture Works BC7 DX11 fine for my _s. Link to comment Share on other sites More sharing options...
ajhakra Posted July 29, 2016 Author Share Posted July 29, 2016 Thanks for all the info guys, it has really helped me out! Link to comment Share on other sites More sharing options...
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