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How do you make non static items static?


juniorsky259

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The CK assets already have static doors that use the same NIF as the functional doors, but which don't pay any attention to physics or player interaction. They do still need their collision data, though.

 

I think if you create a new Static object in CK and specify the NIF file of the thing you want to be static, that should do it. No need to mess with the NIF itself.

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