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Bored of Skyrim?


itsmaia

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Honestly 2 days ago the game had become so boring for me that it was bordering on the least enjoyable game in my collection, then I just changed a few things up-STOPPED DOING THOSE HORRIBLE MISC QUESTS, lol. They were killing the fun for me-

 

I also switched my character up a bit-which is really kind of a bad thing for the game, to explain, 2 days ago I was a powerful battle-mage now with the same character I am a stealthy archer. An RPG is about creating a character and investing in its skills/traits, in any great RPG you should not be able to switch play style at level 27 flawlessly.

 

But anyway it did inject a lot more excitement into the game and if I get bored again I can just change back to a battle-mage, warning this did kind of kill a lot of the role play for me, but if it makes the game fun again what can you do,lol.

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"bored with skyrim ?" Not in the least! I can understand how you might get burned out if you're just powering through stuff.. and I did get a little bit exhausted by the running around thieves guild quests, but as the previous poster says, mix it up! That's really all you need to do - there are plenty of interesting quests, places, random encounters, people, storylines, etc. to find - you just gotta break your usual routine and find them!
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I finished the original portal in half an hour, the sequel portal 2 took much longer.

 

Oblivion was easy to finish in a few hours, the deadric quests (excluding SI) took a bit longer but I could get those done in about an hour and a half. Curing vampirism is perhaps one of the longest side quests in oblivion. I have finished well over 10 side quests in skyrim, I have the "sideways" achievement on steam to mark that. and I didn't find the side quests annoying, some of the deadric quests are a real blast - plus you get an awesome* item at the end of it.

 

*depending on your level of course.Perhaps the best one to start with Is Azura IMO - Azura's star is an extremely useful artifact especially if you are going to make enchanting one of your main skills.

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Personally I am not bored yet, even with over hundred hours of gameplay, and the main quest around halfway point. It also helps that my personal preference is in exploring the dungeons, which are some of the best ever made. And I took it as my personal objective to delve through each and every one of them.

 

But I am not surprised that so many feel bored. As others have noted, the natural landscape, while exquisitely crafted and stunningly beautiful are bit monotone. There are some splotches of colour here and there, but mostly it's just tundra, tundra and even more tundra with some tundra in between And mountains. I do admit that there are several different types of tundra in the game, but compared to Oblivion the landscape is not all that varied. More interesting yes, but a lot less varied. Oblivion had from snowy tundra to subtropical swamps. And the landscape around Anvil different drastically from the landscape around Niben so that helped too. All of this was, of course, bland and boring and featureless, but that was fixable with Unique landscape mods. As for Skyrim - you can't fix it quite as easily. Making the landscape look more interesting is you working with the assets already in the game, but adding new terrain takes a lot more effort. And adding anything else, but more tundra into Skyrim, is not really possible. Unless you make it a new world space or something.

 

Another thing to note is the music - there is a clearly a larger emphasis on ambient music than songs. And I for one prefer having songs in my games. I would have preferred if Skyrim had had a Better music System type of function build into it over what it does have. Of course, I hasten to add, Oblivions 4 folders of music was really boring system too, so I am not claiming things were better in Oblivion, apart it's heavier emphasis on songs over sound.

 

Another thing is the game system itself - while many like it and enjoy it, several others find it uninspiring. Like others have remarked, I too feel that it forces the role of jack-of-all trades on you, and unless you consciously prevent yourself form doing so, and pay constant attention to it, every character you play will start to resemble each other. In addition, the removal of several aspects from the game Like spell making - which has always been one of those things people like to fiddle and experiment with after having finished the actual game. The things we got in return are formulaic and unimaginative things that could have just as well been automated actions. Like cooking and smithing. And to take a specific point: Smelting - Only iron ore is used in two different types of ingots,so why do I have to smelt all my ore one by one? At least if there had been the option of creating different alloys, and experimenting with such things, the whole smelting activity would have added something to the game play. As it is right now, it's just a chore. It could easily be replaced by activating a smelter and having all your ore transformed into ingots. (Is iron/steel ingots the only reason we don't have that? And to top it all, smelting steel is botched - instead of using iron and charcoal you need iron and some nonsense material to make steel. Nonsense material that is more valuable as raw stuff than finished steel ingot...)

 

The biggest thing, however, is the quest lines and people in the world. The towns are small and have almost no dynamic features. Nothing ever changes anywhere. And people keep repeating the same stupid lines over and over again all the time, even when you just walk past them the keep stopping to introduce themselves again and again and again. And the number of times I have been told to shop at the general store in Whiterun is silly. As I walk thought the town and some random passerby reminds me of this again I find myself screaming at my telly " I know! I know you stupid moron! You told it me already a hundred times!" That gets old real quick.

 

And what happened with fame/infamy? I do all sort of great things here and there, and I fricking slay dragons for a living, and stil nobody pays it any attention. And, the guards keep telling me that to disrespecting the law is to disrespect them. At times I really want to stop and tell the fellow "Look I've faced dragon. Do you really thing I'm scared of you at all?"

 

So yeah... I find it quite understandable why people would start finding the game boring. It certainly lacks the depth of Morrowind, even though it looks better. I can't really compare it to Oblivion, since I never really played that game without mods. As I have noted elsewhere, I came late to Oblivion and by the end of my first week had about 100 mods running. When I played the game from start to finish, I had all the unique landscapes installed, companions systems added with custom races, traveling merchants, daedric invasions enhancements and ton of visual mods running. To me it really was an epic journey, and it took hundreds of hours of play time. I suppose, provided we get the editor at some point, and Skyrims engine is willing and as adaptable as it's predecessors, Skyrim too might have all this eventually. But as it stands now, I think it is a pretty but shallow game with excellent dungeons.

Edited by hymhym
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For me, bored isn't the word. Exasperated, irritated, disappointed at times, yes. The repeating of stock phrases by the characters is, perhaps, the most irritating and baffling thing. Why on earth would Bethesda do that, knowing people will be spending hundreds of hours in the game?

 

And, yes, because the towns are small and all feel the same, and the environment above ground doesn't change, the entire world seems small.

 

The dungeons are great, but I get claustrophobic if I'm down there too long.

 

I don't think they dwelled too much on the details of the player's experience. If they did, they didn't get it right.

 

All that doesn't add up to boredom. Most quests (depending on my frame of mind) are really good. I do like the rugged feel (although the graphics--mostly the exteriors)--to me seem unfinished or sketchy, while others are crisp as hell).

 

Just wandering and exploring is nearly always rewarding and surprising. But I'm itching for a passive wildlife mod.

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They did not learn anything from Oblivion. Loot still scales. Enemies still scale. NPC's still repeat the same phrases time and again. They still stare at dead bodies and after 2 minutes they even forget they were hit by an arrow. Stealth is still laughably easy and NPC reactions still as inane as ever.

 

AI, UI, graphics, lighting...none of these things have improved since Oblivion. One has gotten noticeably worse for PC players. Its a sadly pathetic, EA-type effort to pedal the same game on people that you sold last time round. Add a couple of new features (why not - modders already made them for you) and off you go, selling Oblivion 2: Skyrim.

 

Its no wonder people are bored. All of the new, repeatable things to do smack of MMO inspiration, and MMO might as well be a synonym for boring as far as most singple player gamers are concerned. Who really wants to claim they spent 100hrs crafting in a game? No thanks.

 

Dialogue is wooden, you have no choice as to the type of character you wish to play. The MQ is more of the same fetching that marred Oblivion so badly...the list goes on.

 

Skyrim could have been great. As is, its barely any good. It is, easily, the last Bethesda-developed game I ever purchase. They are as dead to me as EA.

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ITT: People who played too much in too short a stretch of time.

 

It's called getting burned out, people, you can do this with your favorite song if you play it on loop all day.

 

But other people, those likely with jobs and other obligations, will continue to enjoy it because we have the advantage of taking the goodness in small doses.

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Im not bored of the Game, im just Frustrated at these Bugs and Crash To Desktop things and yet i see Purple People and Yellow Walls.

 

Now the Game is so messed up that that part of a Main Character from the Companions Guild is Dead and i cant get her back to life so i can get Jobs from them.

 

Im also stuck with a Sword and a Flute from who knows where, there is no Quest Related to them or Nothing, they just sit there and i have no clue how to get rid f them.

 

Theres an Insane Repetitive of the Inns that looks the same, hopefully Mods will fix that.

Edited by daventry
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