BfreeNation Posted July 26, 2016 Share Posted July 26, 2016 I am having issues with exporting armours and using them in the Geck. I exported it into a nif file, it loads fine in NifSkope without error, however, when loaded in ck/GECK it completely breaks, with only the trousers correct. (albeit without texture) Here are my import/export settings: http://imgur.com/a/tv905 Other Screenshots: http://imgur.com/a/mcFst Thanks in advance. Link to comment Share on other sites More sharing options...
uedftus Posted August 21, 2016 Share Posted August 21, 2016 that second imgur link is broken and afaik maya nif plugin to correctly export with rigging/animation/collision support is limited to ancient version of maya like 6, 7, 9. Look into the 3dsmax nif exporter plugin, many many more people use that Link to comment Share on other sites More sharing options...
FrankFamily Posted August 21, 2016 Share Posted August 21, 2016 3dsmax forum and the screenshot looks like my 3dsmax, I'd say he is using 3dsmax nif exporter. Check this tutorial to see if you missed something, import/export look finehttp://wiki.tesnexus.com/index.php/3ds_Max_armor_to_Fallout_New_Vegas Link to comment Share on other sites More sharing options...
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