Blackspine18859 Posted July 27, 2016 Share Posted July 27, 2016 Hi. The mod is: "Armor Affects Magic" http://www.nexusmods.com/skyrim/mods/6307/? It adds a perk that results in a penalty of x% to magic cost when wearing a given number of pieces of light/heavy armor. I want to adjust the values in TES5edit. Specifically, I want to change how much each piece of armor penalizes magic. Can someone either tell me exactly how to do this or point me to a resource where I can learn? Or do both? (I'm hungry now, so feed me that fish, but teach me as well so I can catch my own later.) I am not 100% opposed to using the CK, but I've been overwhelmed with learning MO, TES5edit, Wrye Bash, Skyproc patchers, etc for the last few days. Trying to avoid another brain buster if possible. Thanks for any help. Link to comment Share on other sites More sharing options...
Pananacakes Posted July 27, 2016 Share Posted July 27, 2016 Do you have this mod installed via MO or not? Link to comment Share on other sites More sharing options...
NexusComa Posted July 27, 2016 Share Posted July 27, 2016 (edited) Load up the CK ... Click the top left icon (Load Master/Plugin files). Right click the mod twice from the popup box ... Then click ok (click yes to all on warning popup). Search from the Object Window (left side, filter input box) for: PTMageArmorPerk, double left click it, edit the spell cost entree's (last ones on the right: 1.20, 1.30 ,1.50 exc ... ).Click ok, then save (icon 2nd from the top left). From TES5Edit ... If you feel like hacking (no grantees) This looks to be the Light Armor entree. The others have the same format ... http://i.imgur.com/7wyAZv2.png Edited July 27, 2016 by NexusComa Link to comment Share on other sites More sharing options...
Pananacakes Posted July 27, 2016 Share Posted July 27, 2016 Let's just say you have it installed through MO. In that case, first open MO and click the green & blue gears icon at the top icon bar.In the Modify Executables panel that opens put "TES5Edit" into the Title space and then put the path to TES5Edit in the Binary place. That's the real actual path to TES5Edit on your computer, not any special MO path. I recommend selecting "Use Application's Icon for Shortcuts" and deselecting "Close MO when started" but those are up to your own tastes. Click Add then close the Modify Executables panel.Now go choose TES5Edit from the Run drop down menu and click Run. If TES5Edit isn't there then you made a mistake following the instructions above. Make sure that Armor Effects Magic is selected in the left-hand mod menu in MO, and PTMageArmor.esp is checked on the plugins list on the right.When TES5Edit opens right-click on the Master/Plugin Selection menu that first comes up, and choose Select None. Then check PTMageArmor.esp and click OK. Wait for it to load up. There will be a message "Background Loader:finished"in the right-hand pane, on the Messages tab.Now go to the left pane and find PTMageArmor.esp on the list under Skyrim.esm and Skyrim.exe. Drill down in the expandable lists to Perk->01001562 PTMageArmorPerk. I assume 01001562 is the same number you'll have but if it isn't don't worry about it because PTMageArmorPerk is the only one there on the Perk list. I think the numbers you want to change are in the right-hand pane labeled as EPFD - Data. You'll see a number just under that, a float. The original values in the mod are 1.100000, 1.200000, 1.800000, 1.400000, 1.050000, 1.150000, 1.100000, 1.450000, 1.050000, 1.500000, 1.300000, 1.200000, 1.650000, 1.600000, 1.350000, 1.250000, and 1.250000.Right click on those values and choose Edit. Click through the warning when you can, and change the values to what you want. When you're done close TES5Edit. It will ask you which plugins you want to save. Make sure PTMageArmor.esp (and no others) is selected and click OK. TES5Edit will save your file and close.All done. I hope I was clear enough. Link to comment Share on other sites More sharing options...
Blackspine18859 Posted July 27, 2016 Author Share Posted July 27, 2016 I was all set up with Tes5edit running through MO and I opened the file as you indicated (did these things before asking for help). I saw the float values but didn't have a clue how to modify them to get the results I'd like. But you have at least confirmed that the float values are what need to be changed. Thank you. Now I suppose it's just time to experiment with some trial and error. If I can't figure it out with TES5edit, I'll try the CK, so I appreciate the alternate advice as well. Link to comment Share on other sites More sharing options...
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