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ENB Ambient Occlusion Transparency Fix?


nicktheduke

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Hi all

I remember this problem from before but please remind me. I’m trying to use Candid v3 ENB with Oblivion Reloaded but I’m getting transparent weapons/fists in first person. The only way to resolve issue is turning off AO in ENB but even when trying to use OR’s AO instead, I still have the transparency problem.

Was there ever a fix for this without turning off AO?

Could I use Reshade/SweetFX? Do I need to try another ENB?

Reinstall everything? lol

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Yes I use ENB (custom made) with Ambient Occlusion activated. It works fine. I remember having this problem in the past with some ENBs but I can't remember how I solved the problem. I guess it depends on the ENB ... maybe try another one, for instance Cinematic ENB.

No need to reinstall everything ;) the problem is only the ENB

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Great. Thanks Bevilex.

 

However I think I might have found a fix...

 

Turn off Skin shaders in OR. Download OBGE and install OBGE's Skin shader. Enable AO in ENB.

 

I know Alenet says that OBGE conflicts but do you think this is a good solution?

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You mean using ENB with AO, OR without Skin Shader and OBGE's Skin shader ?

Are you sure you can't solve that with the latest version of OBGE (OR) only ?

It seems not to be a bad idea but you may have some incompatibilies, you'll need to test that.

 

I think the best is to choose an ENB compatible with the latest version of OR, and with no AO problem, then tweak the enbseries.ini to your liking, and eventually the .fx files. Candid ENB is not perfect imo

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